Exemple #1
0
        public void SetNodes(List <WDOMNode> points)
        {
            int first_index = m_FirstEntryOffset / 16;

            if (first_index >= points.Count)
            {
                return;
            }

            FirstNode      = (PathPoint_v1)points[first_index];
            FirstNode.Name = Name + $"_{0}";

            PathPoint_v1 cur_node = FirstNode;

            for (int i = 1; i < m_NumberofPoints; i++)
            {
                int next_index = first_index + i;
                if (next_index >= points.Count)
                {
                    break;
                }

                cur_node.NextNode      = (PathPoint_v1)points[next_index];
                cur_node.NextNode.Name = Name + $"_{i}";
                cur_node = cur_node.NextNode;
            }
        }
Exemple #2
0
        public List <PathPoint_v1> GetPoints()
        {
            List <PathPoint_v1> points = new List <PathPoint_v1>();

            PathPoint_v1 nextPoint = FirstNode;

            while (nextPoint != null)
            {
                points.Add(nextPoint);
                nextPoint = nextPoint.NextNode;
                if (nextPoint == FirstNode)
                {
                    break; // Prevent infinite loops
                }
            }

            return(points);
        }