public WTransformGizmo(WWorld parentWorld) { m_world = parentWorld; SetMode(FTransformMode.Translation); SetTransformSpace(FTransformSpace.World); string[][] meshNames = new string[][] { new string[] { "TranslateCenter", "TranslateX", "TranslateY", "TranslateZ", "TranslateLinesXY", "TranslateLinesXZ", "TranslateLinesYZ" }, new string[] { "RotateX", "RotateY", "RotateZ" }, new string[] { "ScaleCenter", "ScaleX", "ScaleY", "ScaleZ", "ScaleLinesXY", "ScaleLinesXZ", "ScaleLinesYZ" } }; m_gizmoMeshes = new SimpleObjRenderer[meshNames.Length][]; for (int i = 0; i < m_gizmoMeshes.Length; i++) { m_gizmoMeshes[i] = new SimpleObjRenderer[meshNames[i].Length]; for (int j = 0; j < m_gizmoMeshes[i].Length; j++) { Obj obj = new Obj(); obj.Load("resources/editor/" + meshNames[i][j] + ".obj"); m_gizmoMeshes[i][j] = new SimpleObjRenderer(obj, new OpenTK.Vector4(1, 1, 1, 0.50f)); m_gizmoMeshes[i][j].FaceCullingEnabled = false; m_gizmoMeshes[i][j].BlendingEnabled = true; } } }
public WViewportOrientationWidget() { string[] meshNames = new string[] { "TranslateCenter", "TranslateX", "TranslateY", "TranslateZ" }; m_gizmoMeshes = new SimpleObjRenderer[meshNames.Length]; for (int i = 0; i < m_gizmoMeshes.Length; i++) { Obj obj = new Obj(); obj.Load("resources/editor/" + meshNames[i] + ".obj"); m_gizmoMeshes[i] = new SimpleObjRenderer(obj, new OpenTK.Vector4(1, 1, 1, 1)); } }
public static SimpleObjRenderer LoadObjResource(string filePath) { var existRef = m_objList.Find(x => string.Compare(x.FilePath, filePath, StringComparison.InvariantCultureIgnoreCase) == 0); if (existRef == null) { Obj obj = new Obj(); obj.Load(filePath); existRef = new TSharedRef <SimpleObjRenderer>(); existRef.FilePath = filePath; existRef.Asset = new SimpleObjRenderer(obj); m_objList.Add(existRef); } existRef.ReferenceCount++; return(existRef.Asset); }
public static SimpleObjRenderer LoadObjResource(string filePath, Vector4 tint_color, bool enable_blending = false) { var existRef = m_objList.Find(x => string.Compare(x.FilePath, filePath, StringComparison.InvariantCultureIgnoreCase) == 0 && x.Asset.BlendingEnabled == enable_blending && x.Asset.TintColor == tint_color); if (existRef == null) { Obj obj = new Obj(); obj.Load(filePath); existRef = new TSharedRef <SimpleObjRenderer>(); existRef.FilePath = filePath; existRef.Asset = new SimpleObjRenderer(obj, tint_color, enable_blending); m_objList.Add(existRef); } existRef.ReferenceCount++; return(existRef.Asset); }