public Wiimote(IntPtr hidapi_handle, string hidapi_path, WiimoteType Type) { _hidapi_handle = hidapi_handle; _hidapi_path = hidapi_path; _Type = Type; _Accel = new AccelData(this); _Button = new ButtonData(this); _Ir = new IRData(this); _Status = new StatusData(this); _Extension = null; //RequestIdentifyWiiMotionPlus(); // why not? }