partial void DeleteTEAM_PLAYER(TEAM_PLAYER instance);
partial void UpdateTEAM_PLAYER(TEAM_PLAYER instance);
private void detach_TEAM_PLAYERs(TEAM_PLAYER entity) { this.SendPropertyChanging(); entity.PLAYER1 = null; }
partial void InsertTEAM_PLAYER(TEAM_PLAYER instance);
private void attach_TEAM_PLAYERs(TEAM_PLAYER entity) { this.SendPropertyChanging(); entity.PLAYER1 = this; }