Exemple #1
0
        public MemoryReader(string audioFileName)
        {
            using (var audioFileReader = new AudioFileReader(audioFileName))
            {
                // TODO: could add resampling in here if required
                this.waveFormat = audioFileReader.WaveFormat;
                this.length     = audioFileReader.Length;

                var wholeFile  = new List <float>((int)(audioFileReader.Length / 4));
                var readBuffer = new float[audioFileReader.WaveFormat.SampleRate * audioFileReader.WaveFormat.Channels];
                int samplesRead;
                while ((samplesRead = audioFileReader.Read(readBuffer, 0, readBuffer.Length)) > 0)
                {
                    wholeFile.AddRange(readBuffer.Take(samplesRead));
                }
                AudioData = wholeFile.ToArray();
            }
            memorySampleProvider = new MemoryReaderSampleProvider(this);
        }
Exemple #2
0
        public MemoryReader(string audioFileName)
        {
            using (var audioFileReader = new AudioFileReader(audioFileName))
            {
                // TODO: could add resampling in here if required
                this.waveFormat = audioFileReader.WaveFormat;
                this.length = audioFileReader.Length;

                var wholeFile = new List<float>((int)(audioFileReader.Length / 4));
                var readBuffer= new float[audioFileReader.WaveFormat.SampleRate * audioFileReader.WaveFormat.Channels];
                int samplesRead;
                while((samplesRead = audioFileReader.Read(readBuffer,0,readBuffer.Length)) > 0)
                {
                    wholeFile.AddRange(readBuffer.Take(samplesRead));
                }
                AudioData = wholeFile.ToArray();
            }
            memorySampleProvider = new MemoryReaderSampleProvider(this);
        }