/// <summary> /// 重置 /// </summary> public void Reset() { ScoreCalculator.Init(); CurrentDeviceState = DeviceState.None; }
/// <summary> /// 关开关完成 /// </summary> public void SwitchOffComplete() { var score = ScoreCalculator.CalcSwitchOffResult(CurrentWeldingType, CurrentDeviceState); Logger.Debug("关开关成绩:{score.ToString(CultureInfo.InvariantCulture)}"); }
/// <summary> /// 排查隐患完成 /// </summary> public void CheckTroubleComplete() { var score = ScoreCalculator.CalcCheckTroubleResult(CurrentWeldingType, CurrentDeviceState); Logger.Debug("排查隐患成绩:{score.ToString(CultureInfo.InvariantCulture)}"); }
/// <summary> /// 焊前检查完成 /// </summary> public void InspectionBeforeWeldingComplete() { var score = ScoreCalculator.CalcInspectionBeforeWeldingResult(CurrentWeldingType, CurrentDeviceState); Logger.Debug("焊前检查成绩:{score.ToString(CultureInfo.InvariantCulture)}"); }