/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (PongGame game = new PongGame()) { game.Run(); } }
private void StartAGame() { if (mIsTitleScreenShown == true && GamePad.GetState(PlayerIndex.One).Buttons.Y == ButtonState.Pressed) { using (QuartersGame qGame = new QuartersGame()) { qGame.Run(); } } { using (PongGame pgame = new PongGame()) { pgame.Run(); } } if (mIsTitleScreenShown == true && GamePad.GetState(PlayerIndex.One).Buttons.A == ButtonState.Pressed) { using (KingsGame kgame = new KingsGame()) { kgame.Run(); } } }