Exemple #1
0
        static void Main(string[] args)
        {
            //Vehicle baseVehicle = new Vehicle(4, 2000, "Green", 55.0d);
            //baseVehicle.Move();
            //Console.WriteLine(baseVehicle.DistanceTraveled);


            Automobile herbie = new Automobile(4, 13, 1, 4, 1500, "White", 88.0d);

            herbie.Move();
            herbie.Move();
            Console.WriteLine("Automobile distance traveled: " + herbie.GetDistanceTraveled());



            Boat boaty = new Boat(2, 500, "Red", 88.0d, .9d);

            boaty.Move(); // made our own version specific to Boat and overrode the original Vehicle move
            boaty.Move();
            Console.WriteLine("Boat Distance Traveled: " + boaty.GetDistanceTraveled());


            Aircraft aircraft1 = new Aircraft(70, 100000, "grey", 600.0d);

            aircraft1.Move(); // used base plus added altitude variable specific to Aircraft
            aircraft1.Move();
            Console.WriteLine("Aircraft " + aircraft1.GetDistanceTraveled());
        }
Exemple #2
0
        static void Main(string[] args)
        {
            //Vehicle baseVehicle = new Vehicle(4, 2000, "Green", 55.0d);

            //baseVehicle.Move();
            //baseVehicle.Move();
            //Console.WriteLine(baseVehicle.DistanceTraveled);

            Automobile herbie = new Automobile(4, 13, 2, 4, 1500, "White", 88.0d);

            herbie.Move();
            herbie.Move();
            Console.WriteLine("Automobile " + herbie.GetDistanceTraveled());


            Boat boaty = new Boat(2, 500, "Red", 88.0d, .9d);

            boaty.Move();
            boaty.Move();
            Console.WriteLine("Boat " + boaty.GetDistanceTraveled());


            Aircraft aircraft1 = new Aircraft(70, 100000, "Grey", 600.0d);

            aircraft1.Move();
            aircraft1.Move();
            Console.WriteLine("Aircraft " + aircraft1.GetDistanceTraveled());
        }