public override GOFeature ParseFeatureData(VectorTileFeature feature, GOLayer layer) { IDictionary properties = feature.GetProperties(); GOFeature goFeature; if (layer.layerType == GOLayer.GOLayerType.Roads) { goFeature = new GORoadFeature(); } else { goFeature = new GOFeature(); } goFeature.kind = GOEnumUtils.MapboxToKind(layer.name); goFeature.y = layer.defaultLayerY(); if (properties.Contains("_symbol")) { goFeature.y = Convert.ToInt64(properties ["_symbol"]) / 10.0f * Global.tilesizeRank; } goFeature.height = layer.defaultRendering.polygonHeight; return(goFeature); }
public override GOFeature ParseFeatureData(VectorTileFeature feature, GOLayer layer) { IDictionary properties = feature.GetProperties(); GOFeature goFeature; if (layer.layerType == GOLayer.GOLayerType.Roads) { goFeature = new GORoadFeature(); ((GORoadFeature)goFeature).isBridge = properties.Contains("brunnel") && (string)properties ["brunnel"] == "bridge"; ((GORoadFeature)goFeature).isTunnel = properties.Contains("brunnel") && (string)properties ["brunnel"] == "tunnel"; ((GORoadFeature)goFeature).isLink = properties.Contains("brunnel") && (string)properties ["brunnel"] == "link"; } else { goFeature = new GOFeature(); } goFeature.kind = GOEnumUtils.MapboxToKind((string)properties["class"]); goFeature.y = goFeature.index / 1000 + layer.defaultLayerY(); if (goFeature.kind == GOFeatureKind.lake) //terrible fix for vector maps without a sort value. { goFeature.y = layer.defaultLayerY(GOLayer.GOLayerType.Landuse); } goFeature.height = layer.defaultRendering.polygonHeight; if (layer.useRealHeight && properties.Contains("render_height")) { double h = Convert.ToDouble(properties["render_height"]); goFeature.height = (float)h; } if (layer.useRealHeight && properties.Contains("render_min_height")) { double hm = Convert.ToDouble(properties["render_min_height"]); goFeature.y = (float)hm; if (goFeature.height >= hm) { goFeature.y = (float)hm; goFeature.height = (float)goFeature.height - (float)hm; } } return(goFeature); }