private void RenderData(object data) { IEnumerable <IRenderPackage> packages = UnpackRenderData(data).Select(CreateRenderPackageFromGraphicItem); watch3DViewModel.AddGeometryForRenderPackages(new RenderPackageCache(packages)); }
private void RenderData(object data) { watch3DViewModel.AddGeometryForRenderPackages(UnpackRenderData(data).Select(CreateRenderPackageFromGraphicItem)); }