/// <summary> /// 关闭目标界面 /// </summary> public static void ClosePage(WTUIPage target) { if (target == null) { return; } if (target.isActive() == false) { if (m_currentPageNodes != null) { for (int i = 0; i < m_currentPageNodes.Count; i++) { if (m_currentPageNodes[i] == target) { m_currentPageNodes.RemoveAt(i); break; } } return; } } if (m_currentPageNodes != null && m_currentPageNodes.Count >= 1 && m_currentPageNodes[m_currentPageNodes.Count - 1] == target) { m_currentPageNodes.RemoveAt(m_currentPageNodes.Count - 1); if (m_currentPageNodes.Count > 0) { WTUIPage page = m_currentPageNodes[m_currentPageNodes.Count - 1]; if (page.isAsyncUI) { ShowPage(page.name, page, () => { target.Hide(); }); } else { ShowPage(page.name, page); target.Hide(); } return; } } else if (target.CheckIfNeedBack()) { for (int i = 0; i < m_currentPageNodes.Count; i++) { if (m_currentPageNodes[i] == target) { m_currentPageNodes.RemoveAt(i); target.Hide(); break; } } } target.Hide(); }
/// <summary> /// 关闭顶层界面 /// </summary> public static void ClosePage() { //Debug.Log("Back&Close PageNodes Count:" + m_currentPageNodes.Count); //修改 if (m_currentPageNodes == null || m_currentPageNodes.Count <= 0) { return; } WTUIPage closePage = m_currentPageNodes[m_currentPageNodes.Count - 1]; m_currentPageNodes.RemoveAt(m_currentPageNodes.Count - 1);//从list中移除目前最后一个界面 if (m_currentPageNodes.Count > 0) //还有其他界面 { WTUIPage page = m_currentPageNodes[m_currentPageNodes.Count - 1]; //移除过后最后一个界面 if (page.isAsyncUI) { ShowPage(page.name, page, () => { closePage.Hide(); }); } else { ShowPage(page.name, page); closePage.Hide(); } } }
/// <summary> /// 隐藏其他可隐藏的界面 /// </summary> private static void HideOldNodes() { if (m_currentPageNodes.Count < 0) { return; } WTUIPage topPage = m_currentPageNodes[m_currentPageNodes.Count - 1]; if (topPage.mode == UIMode.HideOther) { for (int i = m_currentPageNodes.Count - 2; i >= 0; i--) { if (m_currentPageNodes[i].isActive()) { m_currentPageNodes[i].Hide(); } } } }
/// <summary> /// /// 将目标弹到顶层 /// </summary> private static void PopNode(WTUIPage page) { if (m_currentPageNodes == null) { m_currentPageNodes = new List <WTUIPage>(); } if (page == null) { Debug.LogError("[UI] page popup is null."); return; } //sub pages should not need back. if (CheckIfNeedBack(page) == false) { return; } bool _isFound = false; for (int i = 0; i < m_currentPageNodes.Count; i++) { if (m_currentPageNodes[i].Equals(page)) { m_currentPageNodes.RemoveAt(i); m_currentPageNodes.Add(page); _isFound = true; break; } } //if dont found in old nodes //should add in nodelist. if (!_isFound) { m_currentPageNodes.Add(page); } //弹出新界面的时候隐藏其他界面 HideOldNodes(); }
private static void ShowPage(string pageName, WTUIPage pageInstance, Action callback, object pageData, bool isAsync) { if (string.IsNullOrEmpty(pageName) || pageInstance == null) { Debug.LogError("[UI] show page error with :" + pageName + " maybe null instance."); return; } if (m_allPages == null) { m_allPages = new Dictionary <string, WTUIPage>(); } WTUIPage page = null; if (m_allPages.ContainsKey(pageName)) { page = m_allPages[pageName]; } else { m_allPages.Add(pageName, pageInstance); page = pageInstance; } //if (page.isActive() == false) { page.m_data = pageData; if (isAsync) { page.Show(callback); } else { page.Show(); } } }
public static void ShowPage(string pageName, WTUIPage pageInstance, Action callback, object pageData) { ShowPage(pageName, pageInstance, callback, pageData, true); }
/// <summary> /// 异步显示制定界面 /// </summary> public static void ShowPage(string pageName, WTUIPage pageInstance, Action callback) { ShowPage(pageName, pageInstance, callback, null, true); }
public static void ShowPage(string pageName, WTUIPage pageInstance, object pageData) { ShowPage(pageName, pageInstance, null, pageData, false); }
public static void ShowPage(string pageName, WTUIPage pageInstance) { ShowPage(pageName, pageInstance, null, null, false); }
private static bool CheckIfNeedBack(WTUIPage page) { return(page != null && page.CheckIfNeedBack()); }