public void UpdateProperty(CharProperty p)
        {
            levelTxt.text = p.Level.ToString();

            expTxt.SetValue(p.Exp, p.MaxExp);

            hpTxt.SetValue(p.Hp, p.MaxHp, p.HpReg);

            mpTxt.SetValue(p.Mp, p.MaxMp, p.MpReg);

            spTxt.SetValue(p.Sp, p.MaxSp, p.SpReg);
        }
Exemple #2
0
 public PlayerData()
 {
     property = new CharProperty
     {
         Level    = 1,
         MaxLevel = 999,
         Exp      = 0,
         MaxExp   = 10,
         Hp       = 100,
         MaxHp    = 100,
         Atk      = 1,
         Def      = 0,
     };
 }