/// <summary>
        /// Initializes a new instance of the <see cref="ArcadeDrive"/> class.
        /// </summary>
        /// <param name="fl">The Front Left Motor.</param>
        /// <param name="fr">The Front Right Motor.</param>
        /// <param name="bl">The Back Left Motor.</param>
        /// <param name="br">The Back Right Motor.</param>
        /// <param name="xb">A instance of the Xbox Controller.</param>
        public ArcadeDrive(IMotor fl, IMotor fr, IMotor bl, IMotor br, XboxController xb)
        {
            _frontLeft = fl;
            _frontRight = fr;
            _backLeft = bl;
            _backRight = br;

            xbox = xb;
        }
        /// <summary>
        /// Basic Constructor for the Shooting Mechanism
        /// </summary>
        /// <param XboxController="nxbox"></param>
        /// <param name="nxbox"></param>
        public TimShooter(XboxController nxbox)
        {
            _t = null;

            xbox = nxbox;

            mode = ControlMode.Disabled;

            one = new Jaguar(5);
            two = new Jaguar(6);

            elevator = new Victor(7);

            trigger = new DoubleSolenoid(0, 1);

            Zero();
        }