public BlackJack()
        {
            InitializeComponent();

            random           = new Random();
            player           = new Player(random);
            dealer           = new Dealer(random);
            numUpBet.Text    = String.Format("{0}", 0);
            numUpBet.Maximum = player.BankRoll;
            totalCash.Text   = player.BankRoll.ToString();
            deck             = new List <Card>();
            newDeck          = new CreateDeck(deck);
            UpdateLists(deck, listBox1);
        }
        private void buttonNewHand_Click(object sender, RoutedEventArgs e)
        {
            playerCardsPanel.Children.Clear();
            player.Cards.Clear();
            deck.Clear();
            player.ResetTotal();
            newDeck = new CreateDeck(deck);
            dealerCardsPanel.Children.Clear();
            dealer.Cards.Clear();
            labelStatus.Text = "PLACE BET";
            buttonPanel.Children.Remove(buttonNewHand);
            buttonPanel.Children.Add(buttonDeal);
            buttonPanel.Children.Add(buttonHit);
            buttonPanel.Children.Add(buttonStay);
            buttonDeal.IsEnabled = true;
            buttonHit.IsEnabled  = false;
            buttonStay.IsEnabled = false;
            if (player.BankRoll != 0)
            {
                numUpBet.IsEnabled = true;
                numUpBet.Value     = player.PlayerBet;
            }
            else
            {
                labelStatus.Text = "You are broke!";
            }

            if (player.BankRoll <= player.PlayerBet)
            {
                numUpBet.IsEnabled = true;
                numUpBet.Value     = player.BankRoll;
            }

            numUpBet.Maximum = player.BankRoll;
            totalCash.Text   = (player.BankRoll - player.PlayerBet).ToString();
        }