// highlight the selection public override void HighlightSelection(System.Windows.Media.Media3D.MeshGeometry3D meshGeometry, System.Windows.Media.Color selectColor) { int nDotNo = GetDataNo(); if (nDotNo == 0) { return; } Point mapPt; for (int i = 0; i < nDotNo; i++) { if (m_vertices[i].selected) { mapPt = TextureMapping.GetMappingPosition(selectColor, false); } else { mapPt = TextureMapping.GetMappingPosition(m_vertices[i].color, false); } int nMin = m_vertices[i].nMinI; int nMax = m_vertices[i].nMaxI; for (int j = nMin; j <= nMax; j++) { meshGeometry.TextureCoordinates[j] = mapPt; } } }
public override void HighlightSelection(MeshGeometry3D meshGeometry, Color selectColor) { var nDotNo = GetDataNo(); if (nDotNo != 0) { for (var i = 0; i < nDotNo; i++) { var color = _vertices[i].IsSelected ? selectColor : _vertices[i].Color; var mapPt = TextureMapping.GetMappingPosition(color, true); var nMin = _vertices[i].MinI; meshGeometry.TextureCoordinates[nMin] = mapPt; } } }
// highlight the selection public override void HighlightSelection(MeshGeometry3D meshGeometry, System.Windows.Media.Color selectColor) { var nDotNo = GetDataNo(); if (nDotNo == 0) { return; } for (var i = 0; i < nDotNo; i++) { var mapPt = TextureMapping.GetMappingPosition(MVertices[i].selected ? selectColor : MVertices[i].color, false); var nMin = MVertices[i].nMinI; var nMax = MVertices[i].nMaxI; for (var j = nMin; j <= nMax; j++) { meshGeometry.TextureCoordinates[j] = mapPt; } } }
public Model3D() { _mapping = new TextureMapping(); }