Exemple #1
0
        public static StageBuilder CreateStageBuilder(EStageType StageType)
        {
            StageBuilder builder = null;

            switch (StageType)
            {
            case EStageType.ONAJIMISAN:
                builder = new OnajimisanBuilder();
                break;

            case EStageType.FOURTOWER:
                builder = new FourTowerBuilder();
                break;

            case EStageType.CROSSCROSS:
                builder = new CrossCrossBuilder();
                break;

            case EStageType.LAWOFCYCLES:
                builder = new LawOfCyclesBuilder();
                break;

            case EStageType.PRODUCTORISUS:
                builder = new ProductorIsUsBuilder();
                break;

            default:
                builder = null;
                break;
            }

            return(builder);
        }
Exemple #2
0
        public Control(UserChoice userChoice, TakeOver takeOver, DisplayInfo dInfo, Input input, IOperator Operator)
        {
            this.dInfo    = dInfo;
            this.Operator = Operator;

            BarType = userChoice.BarType;

            bool extendon = true;

            if (BarType == EBarType.SHORT)
            {
                extendon = false;
            }

            //バーとボールのインスタンスを生成
            bar              = new Bar(BarType, dInfo, Operator);
            mainBall         = new Ball(dInfo, bar);
            ballSpeedUpCount = 0;

            SmallBalls            = new LinkedList <Ball>();
            willBeAddedSmallBalls = new List <Ball>();

            cleared         = false;
            Score           = takeOver.Score;
            Stock           = takeOver.Stock;
            Stage           = userChoice.StageType;
            ramdomWalkCount = 0;
            ComboCount      = 0;
            OnCombo         = false;
            combooncount    = 0;
            alphacombo      = 0;

            PrepareSound();

            // 残機表示の読み込み
            gh = new Bitmap(Main.ResourceDirectory + "ball_b.png");

            builder = StageBuilder.CreateStageBuilder(Stage);

            builder.CreateStage(out blocks, ref stageTotalBlockCount, extendon);
        }