Exemple #1
0
        private GameStateData GetGameStateData()
        {
            userService.BestScore = sectionService.Points;
            GameStateData gameState = new GameStateData(sectionService.Points, userService.BestScore);

            return(gameState);
        }
Exemple #2
0
        private void PlayerController_OnPlayerDies()
        {
            GameStateData gameState = GetGameStateData();

            sectionService.Points = 0;
            sectionService.Level  = 1;
            OnGameOver?.Invoke(this, gameState);
        }
 private void GameController_OnGameOver(object sender, GameStateData state)
 {
     GameController.OnGameOver -= GameController_OnGameOver;
     EventSystem.current.firstSelectedGameObject = restartButton.gameObject;
     gameObject.SetActive(true);
     scoreText.text     = state.score.ToString();
     bestScoreText.text = state.bestScore.ToString();
 }
 private void GameController_OnGameStateChange(object sender, GameStateData e)
 {
     scoreDisplayer.SetText(e.score);
 }