public void GainScores(short factionId, short points) { if (factionId == (short)0) { this.LightScores += (int)points; } else { this.DarkScores += (int)points; } Asda2BattlegroundHandler.SendTeamPointsResponse(this, (Character)null); }
public void GainScores(short factionId, short points) { if (factionId == 0) { LightScores += points; } else { DarkScores += points; } Asda2BattlegroundHandler.SendTeamPointsResponse(this); }