public void GainScores(short factionId, short points)
 {
     if (factionId == (short)0)
     {
         this.LightScores += (int)points;
     }
     else
     {
         this.DarkScores += (int)points;
     }
     Asda2BattlegroundHandler.SendTeamPointsResponse(this, (Character)null);
 }
Exemple #2
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 public void GainScores(short factionId, short points)
 {
     if (factionId == 0)
     {
         LightScores += points;
     }
     else
     {
         DarkScores += points;
     }
     Asda2BattlegroundHandler.SendTeamPointsResponse(this);
 }