public MusicExplorerWindow() { InitializeComponent(); explorer = new Explorer(this, UI_FilterField, UI_FilterOverlay, UI_FilterCheckTimer, UI_FileCount_Label, UI_FileList, new string[] { "ogg", "mp3" }, "MEW_N_{0}", true); explorer.Initialize(); UI_MultiWindows_Field.Checked = Program.Settings.AllowMultipleSoundPlayers; }
public ArtExplorerWindow() { InitializeComponent(); explorer = new Explorer(this, UI_FilterField, UI_FilterOverlay, UI_FilterTimer, UI_FileCount_Label, UI_FileList, new string[] { "blp" }, "AEW_N_{0}", true); EventManager.CASCLoadStart += OnCASCLoadStart; EventManager.FileExtractComplete += OnFileExtractComplete; explorer.Initialize(); }
public DBCViewer() { InitializeComponent(); cancelCallback = CancelCallback; explorer = new Explorer(this, null, null, null, UI_FilesFound, UI_FileList, new string[] { "dbc" }, "DBC_SCAN_{0}", false); EventManager.CASCLoadStart += OnCASCLoadStart; EventManager.FileExtractComplete += OnFileExtractComplete; explorer.Initialize(); }
public ModelViewer() { InitializeComponent(); meshes = new List<Mesh>(); explorer = new Explorer(this, UI_FilterField, UI_FilterOverlay, UI_FilterTime, UI_FileCount_Label, UI_FileList, new string[] { "m2", "mdx" }, "M2_V_{0}", true); explorer.rootFolders = new string[] { "character", "creature" }; explorer.Initialize(); cancelCallback = CancelLoad; EventManager.FileExtractComplete += EventManager_FileExtractComplete; EventManager.CASCLoadStart += EventManager_CASCLoadStart; EventManager.ModelViewerBackgroundChanged += EventManager_ModelViewerBackgroundChanged; }
public WMOViewer() { InitializeComponent(); groupFiles = new Dictionary<string, List<CASCFile>>(); meshes = new List<Mesh>(); EventManager.CASCLoadStart += OnCASCLoadStart; EventManager.FileExtractComplete += OnFileExtractComplete; EventManager.ModelViewerBackgroundChanged += EventManager_ModelViewerBackgroundChanged; explorer = new Explorer(this, UI_FilterField, UI_FilterOverlay, UI_FilterTime, UI_FileCount_Label, UI_FileList, new string[] { "wmo" }, "WMO_V_{0}", true); explorer.IgnoreFilter = ignoreFilter; explorer.ExploreHitCallback = OnExploreHit; explorer.Initialize(); cancelCallback = CancelExtraction; texManager = new TextureManager(openGLControl.OpenGL); }
public MapViewerWindow() { InitializeComponent(); maps = new Dictionary<string, List<CASCFile>>(); mapStartPoints = new Dictionary<string, Point>(); overlay = new Overlay(256, 256); explorer = new Explorer(this, "^World\\Minimaps\\", null, UI_FilterTimer, null, null, new string[] { "blp" }, "MVT_N_{0}", true); explorer.ExploreHitCallback = OnExploreHit; explorer.ExploreDoneCallback = OnExploreDone; EventManager.MapExportDone += OnMapExportDone; EventManager.MapExportDone2D += OnMapExportDone2D; EventManager.CASCLoadStart += OnCASCLoadStart; EventManager.MinimapTileDone += OnMinimapTileDone; explorer.Initialize(); exportCancelCallback = CancelExport; imageExportCancelCallback = Cancel2DExport; }