/// <summary> /// Start the console server. /// </summary> /// <param name="args">These are optional arguments.Pass the local ip address of the server as the first argument and the local port as the second argument.</param> static void Main(string [] args) { int vsHour = 3; int vsMinute = 50; int vsWait = 5000; bool bLoop = true; // create new object Console.WriteLine(DateTime.Now.ToString() + " : Create object server"); VsServer vsServer = new VsServer(); logger.Log(LogLevel.Info, DateTime.Now.ToString() + " : Create object server"); // start server Console.WriteLine(DateTime.Now.ToString() + " : Start server"); vsServer.StartServer(); logger.Log(LogLevel.Info, DateTime.Now.ToString() + " : Start server"); Thread.Sleep(vsWait); while (bLoop) { bLoop = false; try { // start all cameras Console.WriteLine(DateTime.Now.ToString() + " : Start cameras"); vsServer.StartAll(); logger.Log(LogLevel.Info, DateTime.Now.ToString() + " : Start cameras"); Thread.Sleep(vsWait); while (!bLoop) { DateTime date = DateTime.Now; if (date.Hour == vsHour && date.Minute >= vsMinute && date.Minute <= vsMinute + 1) bLoop = true; Thread.Sleep(vsWait); } // stop all cameras Console.WriteLine(DateTime.Now.ToString() + " : Stop cameras"); vsServer.StopAll(); logger.Log(LogLevel.Info, DateTime.Now.ToString() + " : Stop cameras"); Thread.Sleep(vsWait); } catch(Exception err) { logger.Log(LogLevel.Error, err.Message + err.StackTrace); } if (bLoop) Thread.Sleep(vsWait * (12 + 1)); } // stop server vsServer.ShutdownServer(); Console.WriteLine(DateTime.Now.ToString() + " : Stop server"); logger.Log(LogLevel.Info, DateTime.Now.ToString() + " : Stop server"); Thread.Sleep(vsWait); vsServer = null; }
void vsWorker_DoWork(object sender, DoWorkEventArgs e) { //int vsHour = 3; //int vsMinute = 30; int vsWait = 5000; // //while (bLoop) //{ // bLoop = false; // create server object VsServer vsServer = new VsServer(); // start server bool bStarted = vsServer.StartServer(); eventLog.WriteEntry("StartServer->" + bStarted.ToString()); Thread.Sleep(vsWait); // start camera vsServer.StartAll(); eventLog.WriteEntry("StartCameras"); Thread.Sleep(vsWait); while (control)//(!vsWorker.CancellationPending && !bLoop) { // DateTime date = DateTime.Now; // if (date.Hour == vsHour && date.Minute >= vsMinute && date.Minute <= vsMinute + 1) bLoop = true; Thread.Sleep(vsWait); } // stop camera vsServer.StopAll(); eventLog.WriteEntry("StopCameras"); Thread.Sleep(vsWait); // stop server vsServer.ShutdownServer(); eventLog.WriteEntry("ShutdownServer"); Thread.Sleep(vsWait); vsServer = null; // sleep for five minutes // if (bLoop) Thread.Sleep(vsWait * 12); // } }