Exemple #1
0
 /// <summary>
 /// Start up and run the server.
 /// </summary>
 public void StartUp(string args)
 {
     Files.Init();
     SysConsole.Output(OutputType.INIT, "Launching as new client, this is " + (this == Central ? "" : "NOT ") + "the Central client.");
     SysConsole.Output(OutputType.INIT, "Loading command system...");
     Commands = new ClientCommands();
     Commands.Init(new ClientOutputter(this), this);
     SysConsole.Output(OutputType.INIT, "Loading CVar system...");
     CVars = new ClientCVar();
     CVars.Init(this, Commands.Output);
     SysConsole.Output(OutputType.INIT, "Loading default settings...");
     if (Files.Exists("clientdefaultsettings.cfg"))
     {
         string contents = Files.ReadText("clientdefaultsettings.cfg");
         Commands.ExecuteCommands(contents);
     }
     Commands.ExecuteCommands(args);
     SysConsole.Output(OutputType.INIT, "Generating window...");
     Window = new GameWindow(CVars.r_width.ValueI, CVars.r_height.ValueI, new GraphicsMode(24, 24, 0, 0), Program.GameName + " v" + Program.GameVersion,
         GameWindowFlags.Default, DisplayDevice.Default, 4, 3, GraphicsContextFlags.ForwardCompatible);
     Window.Location = new Point(0, 0);
     Window.WindowState = CVars.r_fullscreen.ValueB ? WindowState.Fullscreen : WindowState.Normal;
     Window.Load += new EventHandler<EventArgs>(Window_Load);
     Window.RenderFrame += new EventHandler<FrameEventArgs>(Window_RenderFrame);
     Window.Mouse.Move += new EventHandler<MouseMoveEventArgs>(MouseHandler.Window_MouseMove);
     Window.KeyDown += new EventHandler<KeyboardKeyEventArgs>(KeyHandler.PrimaryGameWindow_KeyDown);
     Window.KeyPress += new EventHandler<KeyPressEventArgs>(KeyHandler.PrimaryGameWindow_KeyPress);
     Window.KeyUp += new EventHandler<KeyboardKeyEventArgs>(KeyHandler.PrimaryGameWindow_KeyUp);
     Window.Mouse.WheelChanged += new EventHandler<MouseWheelEventArgs>(KeyHandler.Mouse_Wheel);
     Window.Mouse.ButtonDown += new EventHandler<MouseButtonEventArgs>(KeyHandler.Mouse_ButtonDown);
     Window.Mouse.ButtonUp += new EventHandler<MouseButtonEventArgs>(KeyHandler.Mouse_ButtonUp);
     Window.Resize += Window_Resize;
     Window.Closed += Window_Closed;
     onVsyncChanged(CVars.r_vsync, null);
     Window.Run(1, CVars.r_maxfps.ValueD);
 }