public UC_AnalogInstrument() { InitStyle(); _ScaleMainTextFont = Font; _BasePoint = new PointF(0, 0); InitBackground(); InitUpdateSmother(); _LastValues = new C_RingBuffer <float>(100); }
private void LoadOptions() { _Send2UDP = Settings.Default.Option_SendUDP; _LastVolume = new C_RingBuffer <float>(Settings.Default.Option_SilentTime / UpdateInterval); }