public void Update(GameTime gameTime) { var timer = (float)gameTime.ElapsedGameTime.TotalSeconds; if (preMatch) { rpsOne.Update(gameTime); rpsTwo.Update(gameTime); if (rpsOne.Decision != 0 && rpsTwo.Decision != 0) { rpsOne.ShowChoice = true; rpsTwo.ShowChoice = true; if (rpsOne.Ready && rpsTwo.Ready) { if (rpsOne.ThisBeats(rpsTwo)) { rpsOne.Win = 1; rpsTwo.Win = 2; One.IsServing = true; Collision.Instance.LastTouched = One; remainingDelay -= timer; if (remainingDelay <= 0) { preMatch = false; remainingDelay = delay; } } else { if (rpsTwo.ThisBeats(rpsOne)) { rpsTwo.Win = 1; rpsOne.Win = 2; Two.IsServing = true; Collision.Instance.LastTouched = Two; remainingDelay -= timer; if (remainingDelay <= 0) { preMatch = false; remainingDelay = delay; } } else { remainingDelay -= timer; if (remainingDelay <= 0) { rpsOne.Decision = 0; rpsTwo.Decision = 0; rpsOne.ShowChoice = false; rpsTwo.ShowChoice = false; rpsOne.Ready = false; rpsTwo.Ready = false; remainingDelay = delay; } } } } } } else { if (One == bumblebeeOne) { bumblebeeOne.UpdateAnim(); } if (Two == bumblebeeTwo) { bumblebeeTwo.UpdateAnim(); } if (One == dolphinOne) { dolphinOne.UpdateAnim(); } if (Two == dolphinTwo) { dolphinTwo.UpdateAnim(); } if (One.Points == maxPoints && !isFinished) { //winner == one -> Ende isFinished = true; winner = One; looser = Two; if (iceField != null) { iceField.GroupOne.SetCheering(); iceField.Confetti = new Confetti(new Vector3(-iceField.Width / 2, -iceField.Length / 2, 0), new Vector3(iceField.Width / 2, -iceField.Length / 2, 0)); } if (meadowField != null) { meadowField.GroupOne.SetCheering(); meadowField.Confetti = new ConfettiFlower(new Vector3(-meadowField.Width / 2, -meadowField.Length / 2, 0), new Vector3(meadowField.Width / 2, -meadowField.Length / 2, 0)); } if (waterField != null) { waterField.GroupOne.SetCheering(); waterField.Confetti = new ConfettiFish(new Vector3(-waterField.Width / 2, -waterField.Length / 2, 0), new Vector3(waterField.Width / 2, -waterField.Length / 2, 0)); } } if (Two.Points == maxPoints && !isFinished) { //winner == two -> Ende isFinished = true; winner = Two; looser = One; if (iceField != null) { iceField.GroupTwo.SetCheering(); iceField.Confetti = new Confetti(new Vector3(-iceField.Width / 2, iceField.Length / 2, 0), new Vector3(iceField.Width / 2, iceField.Length / 2, 0)); } if (meadowField != null) { meadowField.GroupTwo.SetCheering(); meadowField.Confetti = new ConfettiFlower(new Vector3(-meadowField.Width / 2, meadowField.Length / 2, 0), new Vector3(meadowField.Width / 2, meadowField.Length / 2, 0)); } if (waterField != null) { waterField.GroupTwo.SetCheering(); } } if (pinguinOne != null && pinguinTwo != null) { pinguinOne.Update(Field); pinguinTwo.Update(Field); } if (bumblebeeOne != null && bumblebeeTwo != null) { bumblebeeOne.Update(Field); bumblebeeTwo.Update(Field); } if (dolphinOne != null && dolphinTwo != null) { dolphinOne.Update(Field); dolphinTwo.Update(Field); } if (change_size) { changeSizePlus.Update(rnd); changeSizeMinus.Update(rnd); } if (change_velocity) { changeVelocityPlus.Update(rnd); changeVelocityMinus.Update(rnd); } if (iceField != null) { iceField.Update(rnd); } if (meadowField != null) { meadowField.Update(rnd); } if (waterField != null) { waterField.Update(rnd); } if (isFinished) { // if (pinguinOne != null && pinguinTwo != null) { pinguinOne.CheeringP(); pinguinTwo.CheeringP(); } if (bumblebeeOne != null && bumblebeeTwo != null) { bumblebeeOne.CheeringB(); bumblebeeTwo.CheeringB(); } if (dolphinOne != null && dolphinTwo != null) { dolphinOne.CheeringD(); dolphinTwo.CheeringD(); } // text.Update(gameTime); text.Position = text.Position + new Vector2(0, -counter); if (text.Position.Y <= -750) { text.Position.Y = 1200; } } if (!isFinished) { Ball.Instance.Update(); } Collision.Instance.CollisionMethod(Field); } }