public override void Next() { if (_TeamList.Length == 2) { _PartyMode.GameData.ProfileIDsTeam1 = _TeamList[0]; _PartyMode.GameData.ProfileIDsTeam2 = _TeamList[1]; } if (_NumPlayerTeams.Length == 2) { _PartyMode.GameData.NumPlayerTeam1 = _NumPlayerTeams[0]; _PartyMode.GameData.NumPlayerTeam2 = _NumPlayerTeams[1]; } _PartyMode.Next(); }
public override void Next() { _SaveConfig(); _PartyMode.Next(); }