Exemple #1
0
        public static void LoadAvatars()
        {
            for (int i = 0; i < _Avatars.Count; i++)
            {
                STexture texture = _Avatars[i].Texture;
                CDraw.RemoveTexture(ref texture);
            }
            _Avatars.Clear();

            List <string> files = new List <string>();

            files.AddRange(Helper.ListFiles(CSettings.sFolderProfiles, "*.png", true, true));
            files.AddRange(Helper.ListFiles(CSettings.sFolderProfiles, "*.jpg", true, true));
            files.AddRange(Helper.ListFiles(CSettings.sFolderProfiles, "*.jpeg", true, true));
            files.AddRange(Helper.ListFiles(CSettings.sFolderProfiles, "*.bmp", true, true));

            foreach (string file in files)
            {
                STexture tex = CDraw.AddTexture(file);

                if (tex.index != -1)
                {
                    SAvatar avatar = new SAvatar();
                    avatar.Texture  = tex;
                    avatar.FileName = Path.GetFileName(file);
                    _Avatars.Add(avatar);
                }
            }
        }
Exemple #2
0
        public static void LoadAvatars()
        {
            for (int i = 0; i < _Avatars.Count; i++)
            {
                STexture texture = _Avatars[i].Texture;
                CDraw.RemoveTexture(ref texture);
            }
            _Avatars.Clear();

            List<string> files = new List<string>();
            files.AddRange(Helper.ListFiles(CSettings.sFolderProfiles, "*.png", true, true));
            files.AddRange(Helper.ListFiles(CSettings.sFolderProfiles, "*.jpg", true, true));
            files.AddRange(Helper.ListFiles(CSettings.sFolderProfiles, "*.jpeg", true, true));
            files.AddRange(Helper.ListFiles(CSettings.sFolderProfiles, "*.bmp", true, true));

            foreach (string file in files)
            {
                STexture tex = CDraw.AddTexture(file);

                if (tex.index != -1)
                {
                    SAvatar avatar = new SAvatar();
                    avatar.Texture = tex;
                    avatar.FileName = Path.GetFileName(file);
                    _Avatars.Add(avatar);
                }
            }
        }