Exemple #1
0
 int IDebugBreakpointBoundEvent2.EnumBoundBreakpoints(out IEnumDebugBoundBreakpoints2 ppEnum)
 {
     IDebugBoundBreakpoint2[] boundBreakpoints = new IDebugBoundBreakpoint2[1];
     boundBreakpoints[0] = m_boundBreakpoint;
     ppEnum = new AD7BoundBreakpointsEnum(boundBreakpoints);
     return(EngineConstants.S_OK);
 }
 // Enumerates all breakpoints bound from this pending breakpoint
 int IDebugPendingBreakpoint2.EnumBoundBreakpoints(out IEnumDebugBoundBreakpoints2 ppEnum)
 {
     lock (m_boundBreakpoints)
     {
         IDebugBoundBreakpoint2[] boundBreakpoints = m_boundBreakpoints.ToArray();
         ppEnum = new AD7BoundBreakpointsEnum(boundBreakpoints);
     }
     return(EngineConstants.S_OK);
 }
Exemple #3
0
        public void OnBreakpoint(DebuggedThread thread, IDebugBoundBreakpoint2 bp, uint address)
        {
            IDebugBoundBreakpoint2[] boundBreakpoints = new IDebugBoundBreakpoint2[1];
            boundBreakpoints[0] = bp;

            /*int i = 0;
             * foreach (object objCurrentBreakpoint in clients)
             * {
             *  boundBreakpoints[i] = (IDebugBoundBreakpoint2)objCurrentBreakpoint;
             *  i++;
             * }*/

            // An engine that supports more advanced breakpoint features such as hit counts, conditions and filters
            // should notify each bound breakpoint that it has been hit and evaluate conditions here.
            // The sample engine does not support these features.

            AD7BoundBreakpointsEnum boundBreakpointsEnum = new AD7BoundBreakpointsEnum(boundBreakpoints);

            AD7BreakpointEvent eventObject = new AD7BreakpointEvent(boundBreakpointsEnum);

            //AD7Thread ad7Thread = (AD7Thread)thread.Client;
            Send(eventObject, AD7BreakpointEvent.IID, (IDebugThread2)thread);
        }