Exemple #1
0
        public void RegisterSurface(Surface surface, Entity entity, GameObject go)
        {
            var surfaceApi = new SurfaceApi(surface, entity, this);

            _tableApi.Surfaces[surface.Name] = surfaceApi;
            _initializables.Add(surfaceApi);
            _hittables[entity]  = surfaceApi;
            _slingshots[entity] = surfaceApi;
        }
        void IApi.OnInit(BallManager ballManager)
        {
            _surfaceApi = _player.TableApi.Surface(_slingshotComponent.SlingshotSurface.MainComponent);

            if (_surfaceApi != null)
            {
                _surfaceApi.Slingshot += OnSlingshot;
            }

            Init?.Invoke(this, EventArgs.Empty);
        }
Exemple #3
0
 public SurfaceColliderGenerator(SurfaceApi surfaceApi, SurfaceComponent component, SurfaceColliderComponent colliderComponent)
 {
     _api               = surfaceApi;
     _component         = component;
     _colliderComponent = colliderComponent;
 }