Exemple #1
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 /// <summary>
 /// The recommended design principle for safely executing subscribed event handlers for the <see cref="Timeline.TimelineTick"/> event
 /// </summary>
 /// <param name="args"><see cref="TimelineTickArgs"/></param>
 protected virtual void OnTimelineTick(TimelineTickArgs args)
 {
     // ensure there are subscribed event handlers for this event
     if (this.TimelineTick != null)
     {
         this.TimelineTick(this, args);
     }
 }
 /// <summary>
 /// Handles each <see cref="Timeline.TimelineTick"/> event, which measures the rate of change and sets <see cref="Current"/> property accordingly
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="args"></param>
 protected override void Timeline_Tick(object sender, TimelineTickArgs args)
 {
     args.CurrentValue = this.Current = System.Math.Round(System.Math.Abs((this.To.Value - this.From.Value) * this.EasingFunction.Ease(args.CurrentTime, this.Duration)), this.Precision).Clamp(this.From.Value, this.To.Value);
 }
 /// <summary>
 /// Handles each <see cref="Timeline.TimelineTick"/> event, which measures the rate of change and sets <see cref="Current"/> property accordingly
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="args"></param>
 protected abstract void Timeline_Tick(object sender, TimelineTickArgs args);