public VirusInterface(Virus virus, int tilesize = 20, bool immediateAI = false, params String[] names) { InitializeComponent(); this.virus = virus; this.tileSize = tilesize; this.immediateAI = immediateAI; this.MouseClick += MouseClickHandler1; this.Size = new Size( virus.Size * tileSize + 17, virus.Size * tileSize + 55); this.names.Add("Player 0"); this.names.AddRange(names); while (this.names.Count < virus.Players + 1) { this.names.Add("Player " + this.names.Count); } //Save("Lalalafil"); agents = new Agent[this.names.Count]; int n = 1; for (byte i = 1; i < this.names.Count; i++) { String p = this.names[i]; switch (p) { case "QAI": agents[i] = new QAgent(i); if (File.Exists("TrainingData.Q") && File.Exists("TrainingData.N")) { ((QAgent)agents[i]).Load("TrainingData"); ((QAgent)agents[i]).TurnOffExploration(); ((QAgent)agents[i]).TurnOffLearning(); } this.names[i] = "AI " + n; n++; break; case "AnnAI": agents[i] = new AnnAgent(false, virus.Size, i); this.names[i] = "AI " + n; n++; break; case "MinimaxAI": agents[i] = new MinimaxAgent(4,i); this.names[i] = "AI " + n; n++; break; case "MiniMaxMixAI": if (File.Exists("TrainingData.Q")) agents[i] = new MiniMaxMixAgent("TrainingData", 2, i); else agents[i] = new BruteForceAgent(i); this.names[i] = "AI " + n; n++; break; case "MixedAI": agents[i] = new MixedAgent(0.5,false,i); this.names[i] = "AI " + n; n++; break; case "BruteAI": agents[i] = new BruteForceAgent(i); this.names[i] = "AI " + n; n++; break; case "RandomAI": agents[i] = new RandomAgent(i); this.names[i] = "AI " + n; n++; break; case "SimpleAI": agents[i] = new SimpleAgent(i); this.names[i] = "AI " + n; n++; break; } } message = this.names[1] + "'s turn"; colors = new Color[virus.Players + 1]; colors[0] = Color.White; colors[1] = Color.FromArgb(128, 160, 255); colors[2] = Color.FromArgb(96, 255, 96); if(virus.Players > 2) colors[3] = Color.FromArgb(255, 96, 96); if(virus.Players > 3) colors[4] = Color.FromArgb(255, 255, 64); Random rand = new Random(); for (int i = 5; i <= virus.Players; i++) colors[i] = Color.FromArgb(rand.Next(256), rand.Next(256), rand.Next(256)); }
public void StartGame( Virus virus, PerformedMoveCallback callback, UpdatePiecesCallback piecesCallback, EndCallback end, string id, params VirusPlayer[] players) { Random rand = new Random(); PerformedMove = callback; UpdatePieces = piecesCallback; End = end; PlayerID = id; this.virus = virus; this.immediateAI = true; this.MouseClick += MouseClickHandler1; tileSize = 49; this.Size = new Size( virus.Size * tileSize + 17, virus.Size * tileSize + 55); int smallestSide = this.Size.Height < this.Size.Width ? this.Size.Height : this.Size.Width; tileSize = smallestSide / virus.Size; this.players.Add(new VirusPlayer("Player 0", "", Color.White)); this.players.AddRange(players); while (this.players.Count < virus.Players + 1) { this.players.Add(new VirusPlayer("BruteAI","AI",Color.FromArgb(rand.Next(256), rand.Next(256), rand.Next(256)))); } //Save("Lalalafil"); agents = new Agent[this.players.Count]; int n = 1; for (byte i = 1; i < this.players.Count; i++) { String p = this.players[i].Name; switch (p) { case "AIQ": agents[i] = new QAgent(i); if (File.Exists("TrainingData.Q") && File.Exists("TrainingData.N")) { ((QAgent)agents[i]).Load("TrainingData"); ((QAgent)agents[i]).TurnOffExploration(); ((QAgent)agents[i]).TurnOffLearning(); } //this.players[i].Name = "AI " + n; n++; break; case "AIMQ": agents[i] = new MemoryQAgent(i); if (File.Exists("TrainingData.Q") && File.Exists("TrainingData.N")) { ((MemoryQAgent)agents[i]).Load("TrainingData"); ((MemoryQAgent)agents[i]).TurnOffExploration(); } //this.players[i].Name = "AI " + n; n++; break; case "AIMinimax": agents[i] = new MinimaxAgent(4,i); //this.players[i].Name = "AI " + n; n++; break; case "AIMiniMaxMix": if (File.Exists("TrainingData.Q")) agents[i] = new MiniMaxMixAgent("TrainingData", 2, i); else agents[i] = new BruteForceAgent(i); //this.players[i].Name = "AI " + n; n++; break; case "AIMixed": agents[i] = new MixedAgent(0.5,false,i); //this.players[i].Name = "AI " + n; n++; break; case "AIBrute": agents[i] = new BruteForceAgent(i); //this.players[i].Name = "AI " + n; n++; break; case "AIRandom": agents[i] = new RandomAgent(i); //this.players[i].Name = "AI " + n; n++; break; case "AISimple": agents[i] = new SimpleAgent(i); //this.players[i].Name = "AI " + n; n++; break; } } message = this.players[1].Name + "'s turn"; /*colors = new Color[virus.Players + 1]; colors[0] = Color.White; colors[1] = Color.FromArgb(128, 160, 255); colors[2] = Color.FromArgb(96, 255, 96); if(virus.Players > 2) colors[3] = Color.FromArgb(255, 96, 96); if(virus.Players > 3) colors[4] = Color.FromArgb(255, 255, 64); for (int i = 5; i <= virus.Players; i++) colors[i] = Color.FromArgb(rand.Next(256), rand.Next(256), rand.Next(256));*/ }