public virtual void OverrideWith(TimedEvent other) { TurnStart = other.TurnStart; TurnEnd = other.TurnEnd; Id = other.Id; StrategyId = other.StrategyId; Type = other.Type; EventType = other.EventType; PlayerId = other.PlayerId; }
public void AddOrModifyEvent(TimedEvent newEvent) { lock (Events) { TimedEvent eventToOverride = GetEvent(newEvent.StrategyId, newEvent.Id); if (eventToOverride == null) { Events.Add(newEvent); } else if (newEvent.GetType() == typeof(RevokeEvent)) { Events.Remove(eventToOverride); } else { eventToOverride.OverrideWith(newEvent); } } }
public override void OverrideWith(TimedEvent other) { OverrideWith((TimedArea)other); }
public override void OverrideWith(TimedEvent other) { base.OverrideWith(other); }
public override void OverrideWith(TimedEvent other) { OverrideWith((TimedPosition)other); }
public void Remove(TimedEvent eventToRevoke) { lock (Events) Events.Remove(eventToRevoke); }