private void StopClient() { if (_client == null) return; _client.Dispose(); _client = null; _registered = false; }
private bool StartClient(IPEndPoint endPoint) { if (_client != null) return false; ClientMessageSink sink = ReceivedMessage; _client = new Client(endPoint, sink); _client.CommsFailureCallback = CommsFailure; _client.ConnectCallback = Connected; _client.DisconnectCallback = Disconnected; if (_client.Start()) { return true; } else { _client = null; return false; } }