public void addStickState(StickState state, int duration, bool isBlocking = false) { sequence.Add(new StickFrame(state, true, sequenceDuration++)); if (isBlocking) { addWait(duration); } }
public StickFrame(StickState state, bool push, int timestamp) { this.state = state; this.push = push; this.timestamp = timestamp; }
public void holdStick(StickState state) { switch (state.stick) { case Stick.Left: vjoy.SetAxis(state.getHorizontalAxis(), vjoyID, HID_USAGES.HID_USAGE_X); vjoy.SetAxis(state.getVerticalAxis(), vjoyID, HID_USAGES.HID_USAGE_Y); break; case Stick.Right: vjoy.SetAxis(state.getHorizontalAxis(), vjoyID, HID_USAGES.HID_USAGE_Z); vjoy.SetAxis(state.getVerticalAxis(), vjoyID, HID_USAGES.HID_USAGE_RZ); break; } }