/// <summary> /// Create a new VC_UserSkill object. /// </summary> /// <param name="userSkill_Id">Initial value of the UserSkill_Id property.</param> /// <param name="skill_Subcategory_Id">Initial value of the Skill_Subcategory_Id property.</param> /// <param name="user_Id">Initial value of the User_Id property.</param> /// <param name="created_TS">Initial value of the Created_TS property.</param> /// <param name="updated_TS">Initial value of the Updated_TS property.</param> public static VC_UserSkill CreateVC_UserSkill(global::System.Int32 userSkill_Id, global::System.Int32 skill_Subcategory_Id, global::System.Int32 user_Id, global::System.DateTime created_TS, global::System.DateTime updated_TS) { VC_UserSkill vC_UserSkill = new VC_UserSkill(); vC_UserSkill.UserSkill_Id = userSkill_Id; vC_UserSkill.Skill_Subcategory_Id = skill_Subcategory_Id; vC_UserSkill.User_Id = user_Id; vC_UserSkill.Created_TS = created_TS; vC_UserSkill.Updated_TS = updated_TS; return vC_UserSkill; }
/// <summary> /// Deprecated Method for adding a new object to the VC_UserSkill EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToVC_UserSkill(VC_UserSkill vC_UserSkill) { base.AddObject("VC_UserSkill", vC_UserSkill); }