public override bool OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel)
        {
            BlockEntity be = world.BlockAccessor.GetBlockEntity(blockSel.Position);

            if (be is BlockEntityPeatPile)
            {
                BlockEntityPeatPile pile = (BlockEntityPeatPile)be;
                return(pile.OnPlayerInteract(byPlayer));
            }

            return(false);
        }
Exemple #2
0
        public override void OnHeldInteractStart(ItemSlot itemslot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, bool firstEvent, ref EnumHandHandling handHandling)
        {
            handHandling = EnumHandHandling.PreventDefault;

            if (blockSel == null || byEntity?.World == null || !byEntity.Controls.Sneak)
            {
                return;
            }

            IPlayer byPlayer = null;

            if (byEntity is EntityPlayer)
            {
                byPlayer = byEntity.World.PlayerByUid(((EntityPlayer)byEntity).PlayerUID);
            }
            if (byPlayer == null)
            {
                return;
            }

            if (!byEntity.World.Claims.TryAccess(byPlayer, blockSel.Position, EnumBlockAccessFlags.BuildOrBreak))
            {
                itemslot.MarkDirty();
                return;
            }

            BlockPeatPile block = byEntity.World.GetBlock(new AssetLocation("peatpile")) as BlockPeatPile;

            if (block == null)
            {
                return;
            }

            BlockEntity be = byEntity.World.BlockAccessor.GetBlockEntity(blockSel.Position);

            if (be is BlockEntityPeatPile)
            {
                BlockEntityPeatPile pile = (BlockEntityPeatPile)be;
                pile.OnPlayerInteract(byPlayer);
                return;
            }
            if (be is BlockEntityFirepit)
            {
                handHandling = EnumHandHandling.NotHandled;
                return;
            }

            if (be is BlockEntityAnvil)
            {
                return;
            }

            BlockPos pos = blockSel.Position.AddCopy(blockSel.Face);

            if (byEntity.World.BlockAccessor.GetBlock(pos).Replaceable < 6000)
            {
                return;
            }

            be = byEntity.World.BlockAccessor.GetBlockEntity(pos);
            if (be is BlockEntityPeatPile)
            {
                BlockEntityPeatPile pile = (BlockEntityPeatPile)be;
                pile.OnPlayerInteract(byPlayer);
                return;
            }


            if (!block.Construct(itemslot, byEntity.World, blockSel.Position.AddCopy(blockSel.Face), byPlayer))
            {
                handHandling = EnumHandHandling.NotHandled;
            }
        }