private void FindMatchingRecipe()
        {
            ItemStack[] inputstacks = new ItemStack[] { inventory[0].Itemstack, inventory[1].Itemstack };
            CurrentRecipe = null;

            foreach (var recipe in api.World.BarrelRecipes)
            {
                int outsize;


                if (recipe.Matches(api.World, inputstacks, out outsize))
                {
                    ignoreChange = true;

                    if (recipe.SealHours > 0)
                    {
                        CurrentRecipe  = recipe;
                        CurrentOutSize = outsize;
                    }
                    else
                    {
                        ItemStack mixedStack = recipe.Output.ResolvedItemstack.Clone();
                        mixedStack.StackSize = outsize;

                        if (BlockLiquidContainerBase.GetStackProps(mixedStack) != null)
                        {
                            inventory[0].Itemstack = null;
                            inventory[1].Itemstack = mixedStack;
                        }
                        else
                        {
                            inventory[1].Itemstack = null;
                            inventory[0].Itemstack = mixedStack;
                        }


                        inventory[0].MarkDirty();
                        inventory[1].MarkDirty();
                        MarkDirty(true);
                        api.World.BlockAccessor.MarkBlockEntityDirty(pos);
                    }


                    invDialog?.UpdateContents();
                    if (api?.Side == EnumAppSide.Client)
                    {
                        currentMesh = GenMesh();
                        MarkDirty(true);
                    }

                    ignoreChange = false;
                    return;
                }
            }
        }
        /// <summary>
        /// Registers a new barrel mixing recipe. These are sent to the client during connect, so only need to register them on the server side.
        /// </summary>
        /// <param name="recipe"></param>
        public void RegisterBarrelRecipe(BarrelRecipe recipe)
        {
            if (recipe.Code == null)
            {
                throw new ArgumentException("Barrel recipes must have a non-null code! (choose freely)");
            }

            foreach (var ingred in recipe.Ingredients)
            {
                if (ingred.ConsumeQuantity != null && ingred.ConsumeQuantity > ingred.Quantity)
                {
                    throw new ArgumentException("Barrel recipe with code {0} has an ingredient with ConsumeQuantity > Quantity. Not a valid recipe!");
                }
            }

            BarrelRecipes.Add(recipe);
        }
Exemple #3
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        private void FindMatchingRecipe()
        {
            ItemSlot[] inputSlots = new ItemSlot[] { inventory[0], inventory[1] };
            CurrentRecipe = null;

            foreach (var recipe in Api.World.BarrelRecipes)
            {
                int outsize;

                if (recipe.Matches(Api.World, inputSlots, out outsize))
                {
                    ignoreChange = true;

                    if (recipe.SealHours > 0)
                    {
                        CurrentRecipe  = recipe;
                        CurrentOutSize = outsize;
                    }
                    else
                    {
                        if (Api?.Side == EnumAppSide.Server)
                        {
                            recipe.TryCraftNow(Api, 0, inputSlots);
                            MarkDirty(true);
                            Api.World.BlockAccessor.MarkBlockEntityDirty(Pos);
                        }
                    }


                    invDialog?.UpdateContents();
                    if (Api?.Side == EnumAppSide.Client)
                    {
                        currentMesh = GenMesh();
                        MarkDirty(true);
                    }

                    ignoreChange = false;
                    return;
                }
            }
        }
 public static void RegisterBarrelRecipe(this ICoreServerAPI api, BarrelRecipe r)
 {
     api.ModLoader.GetModSystem <RecipeRegistrySystem>().RegisterBarrelRecipe(r);
 }