// PRE LOAD MOD public override void PreLoad() { // Gets the Assembly being executed execAssembly = Assembly.GetExecutingAssembly(); HarmonyInstance.PatchAll(execAssembly); // Activates Guu services SRGuu.Init(); // Sets up the mod VikDisk.SetupMod(); }
// POST LOAD MOD public override void PostLoad() { // Sets up the intermod communications VikDisk.IntermodComms(); }
// LOAD MOD public override void Load() { // Populates the mod VikDisk.PopulateMod(); }