public GameScreenViewModel(MainScreenViewModel mainScreenViewModel) { this.Puzzle = Puzzle.FromRowStrings("..", "xx"); this.Facade = new PiCrossFacade(); this.PlayablePuzzle = Facade.CreatePlayablePuzzle(this.Puzzle); this.Start(mainScreenViewModel, PlayablePuzzle); }
public ChooseCommand(MainScreenViewModel msvm) { mainScreenViewModel = msvm; canExecute = true; }
public StartCommand(MainScreenViewModel msvm) { mainScreenViewModel = msvm; canExecute = true; }
public StartScreenViewModel(MainScreenViewModel mainScreenViewModel) { this.Msvm = mainScreenViewModel; this.Start = new StartCommand(this.Msvm); this.Choose = new ChooseCommand(this.Msvm); }
public void Start(MainScreenViewModel mainScreenViewModel, IPlayablePuzzle puzzle) { this.Msvm = mainScreenViewModel; this.PlayablePuzzle = puzzle; this.Grid = this.PlayablePuzzle.Grid.Map(square => new SquareViewModel(square)).Copy(); }
public GameScreenViewModel(MainScreenViewModel mainScreenViewModel, IPlayablePuzzle playablePuzzle) { this.Start(mainScreenViewModel, playablePuzzle); }