public void ProcessInputEvents()
 {
     if (this.CheckSelectedDesignatorValid())
     {
         if (Event.current.type == EventType.MouseDown && Event.current.button == 0)
         {
             if (this.selectedDesignator.DraggableDimensions == 0)
             {
                 Designator       designator       = this.selectedDesignator;
                 AcceptanceReport acceptanceReport = this.selectedDesignator.CanDesignateCell(UI.MouseCell());
                 if (acceptanceReport.Accepted)
                 {
                     designator.DesignateSingleCell(UI.MouseCell());
                     designator.Finalize(true);
                 }
                 else
                 {
                     Messages.Message(acceptanceReport.Reason, MessageTypeDefOf.SilentInput, false);
                     this.selectedDesignator.Finalize(false);
                 }
             }
             else
             {
                 this.dragger.StartDrag();
             }
             Event.current.Use();
         }
         if ((Event.current.type == EventType.MouseDown && Event.current.button == 1) || KeyBindingDefOf.Cancel.KeyDownEvent)
         {
             SoundDefOf.CancelMode.PlayOneShotOnCamera(null);
             this.Deselect();
             this.dragger.EndDrag();
             Event.current.Use();
             TutorSystem.Notify_Event("ClearDesignatorSelection");
         }
         if (Event.current.type == EventType.MouseUp && Event.current.button == 0)
         {
             if (this.dragger.Dragging)
             {
                 this.selectedDesignator.DesignateMultiCell(this.dragger.DragCells);
                 this.dragger.EndDrag();
                 Event.current.Use();
             }
         }
     }
 }
Exemple #2
0
 public static Vector3 MouseMapPosition()
 {
     return(UI.UIToMapPosition(UI.MousePositionOnUI));
 }
Exemple #3
0
 public static IntVec3 MouseCell()
 {
     return(UI.UIToMapPosition(UI.MousePositionOnUI).ToIntVec3());
 }
 private static bool ShouldShow()
 {
     return(Find.PlaySettings.showBeauty && !Mouse.IsInputBlockedNow && UI.MouseCell().InBounds(Find.CurrentMap) && !UI.MouseCell().Fogged(Find.CurrentMap));
 }
Exemple #5
0
 public static Vector3 UIToMapPosition(float x, float y)
 {
     return(UI.UIToMapPosition(new Vector2(x, y)));
 }
Exemple #6
0
 public void MouseoverReadoutOnGUI()
 {
     if (Event.current.type == EventType.Repaint)
     {
         if (Find.MainTabsRoot.OpenTab == null)
         {
             GenUI.DrawTextWinterShadow(new Rect(256f, (float)(UI.screenHeight - 256), -256f, 256f));
             Text.Font = GameFont.Small;
             GUI.color = new Color(1f, 1f, 1f, 0.8f);
             IntVec3 c = UI.MouseCell();
             if (c.InBounds(Find.CurrentMap))
             {
                 float num = 0f;
                 Profiler.BeginSample("fog");
                 if (c.Fogged(Find.CurrentMap))
                 {
                     Rect rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f);
                     Widgets.Label(rect, "Undiscovered".Translate());
                     GUI.color = Color.white;
                     Profiler.EndSample();
                 }
                 else
                 {
                     Profiler.EndSample();
                     Profiler.BeginSample("light");
                     Rect rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f);
                     int  num2 = Mathf.RoundToInt(Find.CurrentMap.glowGrid.GameGlowAt(c, false) * 100f);
                     Widgets.Label(rect, this.glowStrings[num2]);
                     num += 19f;
                     Profiler.EndSample();
                     Profiler.BeginSample("terrain");
                     rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f);
                     TerrainDef terrain = c.GetTerrain(Find.CurrentMap);
                     if (terrain != this.cachedTerrain)
                     {
                         string str = ((double)terrain.fertility <= 0.0001) ? "" : (" " + "FertShort".Translate() + " " + terrain.fertility.ToStringPercent());
                         this.cachedTerrainString = terrain.LabelCap + ((terrain.passability == Traversability.Impassable) ? null : (" (" + "WalkSpeed".Translate(new object[]
                         {
                             this.SpeedPercentString((float)terrain.pathCost)
                         }) + str + ")"));
                         this.cachedTerrain = terrain;
                     }
                     Widgets.Label(rect, this.cachedTerrainString);
                     num += 19f;
                     Profiler.EndSample();
                     Profiler.BeginSample("zone");
                     Zone zone = c.GetZone(Find.CurrentMap);
                     if (zone != null)
                     {
                         rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f);
                         string label = zone.label;
                         Widgets.Label(rect, label);
                         num += 19f;
                     }
                     Profiler.EndSample();
                     float depth = Find.CurrentMap.snowGrid.GetDepth(c);
                     if (depth > 0.03f)
                     {
                         rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f);
                         SnowCategory snowCategory = SnowUtility.GetSnowCategory(depth);
                         string       label2       = SnowUtility.GetDescription(snowCategory) + " (" + "WalkSpeed".Translate(new object[]
                         {
                             this.SpeedPercentString((float)SnowUtility.MovementTicksAddOn(snowCategory))
                         }) + ")";
                         Widgets.Label(rect, label2);
                         num += 19f;
                     }
                     Profiler.BeginSample("things");
                     List <Thing> thingList = c.GetThingList(Find.CurrentMap);
                     for (int i = 0; i < thingList.Count; i++)
                     {
                         Thing thing = thingList[i];
                         if (thing.def.category != ThingCategory.Mote)
                         {
                             rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f);
                             string labelMouseover = thing.LabelMouseover;
                             Widgets.Label(rect, labelMouseover);
                             num += 19f;
                         }
                     }
                     Profiler.EndSample();
                     Profiler.BeginSample("roof");
                     RoofDef roof = c.GetRoof(Find.CurrentMap);
                     if (roof != null)
                     {
                         rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f);
                         Widgets.Label(rect, roof.LabelCap);
                         num += 19f;
                     }
                     Profiler.EndSample();
                     GUI.color = Color.white;
                 }
             }
         }
     }
 }
        private static void SpawnDropship()
        {
            List <DebugMenuOption> list = new List <DebugMenuOption>();

            list.Add(new DebugMenuOption("Incoming", DebugMenuOptionMode.Tool, delegate()
            {
                GenPlace.TryPlaceThing(SkyfallerMaker.MakeSkyfaller(ThingDefOf.ShuttleIncoming, ThingMaker.MakeThing(ThingDefOf.Shuttle, null)), UI.MouseCell(), Find.CurrentMap, ThingPlaceMode.Near, null, null, default(Rot4));
            }));
            list.Add(new DebugMenuOption("Stationary", DebugMenuOptionMode.Tool, delegate()
            {
                GenPlace.TryPlaceThing(ThingMaker.MakeThing(ThingDefOf.Shuttle, null), UI.MouseCell(), Find.CurrentMap, ThingPlaceMode.Near, null, null, default(Rot4));
            }));
            List <DebugMenuOption> options = list;

            Find.WindowStack.Add(new Dialog_DebugOptionListLister(options));
        }
Exemple #8
0
 private void UpdateDragCellsIfNeeded()
 {
     if (Time.frameCount != this.lastUpdateFrame)
     {
         this.lastUpdateFrame = Time.frameCount;
         this.dragCells.Clear();
         this.failureReasonInt = null;
         IntVec3 intVec  = this.startDragCell;
         IntVec3 intVec2 = UI.MouseCell();
         if (this.SelDes.DraggableDimensions == 1)
         {
             bool flag = true;
             if (Mathf.Abs(intVec.x - intVec2.x) < Mathf.Abs(intVec.z - intVec2.z))
             {
                 flag = false;
             }
             if (flag)
             {
                 int z = intVec.z;
                 if (intVec.x > intVec2.x)
                 {
                     IntVec3 intVec3 = intVec;
                     intVec  = intVec2;
                     intVec2 = intVec3;
                 }
                 for (int i = intVec.x; i <= intVec2.x; i++)
                 {
                     this.TryAddDragCell(new IntVec3(i, intVec.y, z));
                 }
             }
             else
             {
                 int x = intVec.x;
                 if (intVec.z > intVec2.z)
                 {
                     IntVec3 intVec4 = intVec;
                     intVec  = intVec2;
                     intVec2 = intVec4;
                 }
                 for (int j = intVec.z; j <= intVec2.z; j++)
                 {
                     this.TryAddDragCell(new IntVec3(x, intVec.y, j));
                 }
             }
         }
         if (this.SelDes.DraggableDimensions == 2)
         {
             IntVec3 intVec5 = intVec;
             IntVec3 intVec6 = intVec2;
             if (intVec6.x > intVec5.x + 50)
             {
                 intVec6.x = intVec5.x + 50;
             }
             if (intVec6.z > intVec5.z + 50)
             {
                 intVec6.z = intVec5.z + 50;
             }
             if (intVec6.x < intVec5.x)
             {
                 if (intVec6.x < intVec5.x - 50)
                 {
                     intVec6.x = intVec5.x - 50;
                 }
                 int x2 = intVec5.x;
                 intVec5 = new IntVec3(intVec6.x, intVec5.y, intVec5.z);
                 intVec6 = new IntVec3(x2, intVec6.y, intVec6.z);
             }
             if (intVec6.z < intVec5.z)
             {
                 if (intVec6.z < intVec5.z - 50)
                 {
                     intVec6.z = intVec5.z - 50;
                 }
                 int z2 = intVec5.z;
                 intVec5 = new IntVec3(intVec5.x, intVec5.y, intVec6.z);
                 intVec6 = new IntVec3(intVec6.x, intVec6.y, z2);
             }
             for (int k = intVec5.x; k <= intVec6.x; k++)
             {
                 for (int l = intVec5.z; l <= intVec6.z; l++)
                 {
                     this.TryAddDragCell(new IntVec3(k, intVec5.y, l));
                 }
             }
         }
     }
 }
Exemple #9
0
 public void StartDrag()
 {
     this.dragging      = true;
     this.startDragCell = UI.MouseCell();
 }
        private string CurrentDebugString()
        {
            StringBuilder stringBuilder = new StringBuilder();

            if (DebugViewSettings.writeGame)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine((Current.Game != null) ? Current.Game.DebugString() : "Current.Game = null");
            }
            if (DebugViewSettings.writeMusicManagerPlay)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine(Find.MusicManagerPlay.DebugString());
            }
            if (DebugViewSettings.writePlayingSounds)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine("Sustainers:");
                foreach (Sustainer current in Find.SoundRoot.sustainerManager.AllSustainers)
                {
                    stringBuilder.AppendLine(current.DebugString());
                }
                stringBuilder.AppendLine();
                stringBuilder.AppendLine("OneShots:");
                foreach (SampleOneShot current2 in Find.SoundRoot.oneShotManager.PlayingOneShots)
                {
                    stringBuilder.AppendLine(current2.ToString());
                }
            }
            if (DebugViewSettings.writeSoundEventsRecord)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine("Recent sound events:\n       ...");
                stringBuilder.AppendLine(DebugSoundEventsLog.EventsListingDebugString);
            }
            if (DebugViewSettings.writeSteamItems)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine(WorkshopItems.DebugOutput());
            }
            if (DebugViewSettings.writeConcepts)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine(LessonAutoActivator.DebugString());
            }
            if (DebugViewSettings.writeMemoryUsage)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine("Total allocated: " + Profiler.GetTotalAllocatedMemoryLong().ToStringBytes("F2"));
                stringBuilder.AppendLine("Total reserved: " + Profiler.GetTotalReservedMemoryLong().ToStringBytes("F2"));
                stringBuilder.AppendLine("Total reserved unused: " + Profiler.GetTotalUnusedReservedMemoryLong().ToStringBytes("F2"));
                stringBuilder.AppendLine("Mono heap size: " + Profiler.GetMonoHeapSizeLong().ToStringBytes("F2"));
                stringBuilder.AppendLine("Mono used size: " + Profiler.GetMonoUsedSizeLong().ToStringBytes("F2"));
            }
            if (Current.ProgramState == ProgramState.Playing)
            {
                stringBuilder.AppendLine("Tick " + Find.TickManager.TicksGame);
                if (DebugViewSettings.writeStoryteller)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.Storyteller.DebugString());
                }
            }
            if (Current.ProgramState == ProgramState.Playing && Find.CurrentMap != null)
            {
                if (DebugViewSettings.writeMapGameConditions)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.gameConditionManager.DebugString());
                }
                if (DebugViewSettings.drawPawnDebug)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.reservationManager.DebugString());
                }
                if (DebugViewSettings.writeMoteSaturation)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine("Mote count: " + Find.CurrentMap.moteCounter.MoteCount);
                    stringBuilder.AppendLine("Mote saturation: " + Find.CurrentMap.moteCounter.Saturation);
                }
                if (DebugViewSettings.writeEcosystem)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.wildAnimalSpawner.DebugString());
                }
                if (DebugViewSettings.writeTotalSnowDepth)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine("Total snow depth: " + Find.CurrentMap.snowGrid.TotalDepth);
                }
                if (DebugViewSettings.writeWind)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.windManager.DebugString());
                }
                if (DebugViewSettings.writeRecentStrikes)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.mineStrikeManager.DebugStrikeRecords());
                }
                if (DebugViewSettings.writeListRepairableBldgs)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.listerBuildingsRepairable.DebugString());
                }
                if (DebugViewSettings.writeListFilthInHomeArea)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.listerFilthInHomeArea.DebugString());
                }
                if (DebugViewSettings.writeListHaulables)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.listerHaulables.DebugString());
                }
                if (DebugViewSettings.writeListMergeables)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.listerMergeables.DebugString());
                }
                if (DebugViewSettings.drawLords)
                {
                    foreach (Lord current3 in Find.CurrentMap.lordManager.lords)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine(current3.DebugString());
                    }
                }
                IntVec3 intVec = UI.MouseCell();
                if (intVec.InBounds(Find.CurrentMap))
                {
                    stringBuilder.AppendLine("Inspecting " + intVec.ToString());
                    if (DebugViewSettings.writeTerrain)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine(Find.CurrentMap.terrainGrid.DebugStringAt(intVec));
                    }
                    if (DebugViewSettings.writeAttackTargets)
                    {
                        foreach (Pawn current4 in Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell()).OfType <Pawn>())
                        {
                            stringBuilder.AppendLine("---");
                            stringBuilder.AppendLine("Potential attack targets for " + current4.LabelShort + ":");
                            List <IAttackTarget> potentialTargetsFor = Find.CurrentMap.attackTargetsCache.GetPotentialTargetsFor(current4);
                            for (int i = 0; i < potentialTargetsFor.Count; i++)
                            {
                                Thing thing = (Thing)potentialTargetsFor[i];
                                stringBuilder.AppendLine(string.Concat(new object[]
                                {
                                    thing.LabelShort,
                                    ", ",
                                    thing.Faction,
                                    (!potentialTargetsFor[i].ThreatDisabled(null)) ? string.Empty : " (threat disabled)"
                                }));
                            }
                        }
                    }
                    if (DebugViewSettings.writeSnowDepth)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("Snow depth: " + Find.CurrentMap.snowGrid.GetDepth(intVec));
                    }
                    if (DebugViewSettings.drawDeepResources)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("Deep resource def: " + Find.CurrentMap.deepResourceGrid.ThingDefAt(intVec));
                        stringBuilder.AppendLine("Deep resource count: " + Find.CurrentMap.deepResourceGrid.CountAt(intVec));
                    }
                    if (DebugViewSettings.writeCanReachColony)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("CanReachColony: " + Find.CurrentMap.reachability.CanReachColony(UI.MouseCell()));
                    }
                    if (DebugViewSettings.writeMentalStateCalcs)
                    {
                        stringBuilder.AppendLine("---");
                        foreach (Pawn current5 in (from t in Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell())
                                                   where t is Pawn
                                                   select t).Cast <Pawn>())
                        {
                            stringBuilder.AppendLine(current5.mindState.mentalBreaker.DebugString());
                        }
                    }
                    if (DebugViewSettings.writeWorkSettings)
                    {
                        foreach (Pawn current6 in (from t in Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell())
                                                   where t is Pawn
                                                   select t).Cast <Pawn>())
                        {
                            if (current6.workSettings != null)
                            {
                                stringBuilder.AppendLine("---");
                                stringBuilder.AppendLine(current6.workSettings.DebugString());
                            }
                        }
                    }
                    if (DebugViewSettings.writeApparelScore)
                    {
                        stringBuilder.AppendLine("---");
                        if (intVec.InBounds(Find.CurrentMap))
                        {
                            foreach (Thing current7 in intVec.GetThingList(Find.CurrentMap))
                            {
                                Apparel apparel = current7 as Apparel;
                                if (apparel != null)
                                {
                                    stringBuilder.AppendLine(apparel.Label + ": " + JobGiver_OptimizeApparel.ApparelScoreRaw(null, apparel).ToString("F2"));
                                }
                            }
                        }
                    }
                    if (DebugViewSettings.writeCellContents || this.fullMode)
                    {
                        stringBuilder.AppendLine("---");
                        if (intVec.InBounds(Find.CurrentMap))
                        {
                            foreach (Designation current8 in Find.CurrentMap.designationManager.AllDesignationsAt(intVec))
                            {
                                stringBuilder.AppendLine(current8.ToString());
                            }
                            foreach (Thing current9 in Find.CurrentMap.thingGrid.ThingsAt(intVec))
                            {
                                if (!this.fullMode)
                                {
                                    stringBuilder.AppendLine(current9.LabelCap + " - " + current9.ToString());
                                }
                                else
                                {
                                    stringBuilder.AppendLine(Scribe.saver.DebugOutputFor(current9));
                                    stringBuilder.AppendLine();
                                }
                            }
                        }
                    }
                    if (DebugViewSettings.debugApparelOptimize)
                    {
                        stringBuilder.AppendLine("---");
                        foreach (Thing current10 in Find.CurrentMap.thingGrid.ThingsAt(intVec))
                        {
                            Apparel apparel2 = current10 as Apparel;
                            if (apparel2 != null)
                            {
                                stringBuilder.AppendLine(apparel2.LabelCap);
                                stringBuilder.AppendLine("   raw: " + JobGiver_OptimizeApparel.ApparelScoreRaw(null, apparel2).ToString("F2"));
                                Pawn pawn = Find.Selector.SingleSelectedThing as Pawn;
                                if (pawn != null)
                                {
                                    stringBuilder.AppendLine("  Pawn: " + pawn);
                                    stringBuilder.AppendLine("  gain: " + JobGiver_OptimizeApparel.ApparelScoreGain(pawn, apparel2).ToString("F2"));
                                }
                            }
                        }
                    }
                    if (DebugViewSettings.drawRegions)
                    {
                        stringBuilder.AppendLine("---");
                        Region regionAt_NoRebuild_InvalidAllowed = Find.CurrentMap.regionGrid.GetRegionAt_NoRebuild_InvalidAllowed(intVec);
                        stringBuilder.AppendLine("Region:\n" + ((regionAt_NoRebuild_InvalidAllowed == null) ? "null" : regionAt_NoRebuild_InvalidAllowed.DebugString));
                    }
                    if (DebugViewSettings.drawRooms)
                    {
                        stringBuilder.AppendLine("---");
                        Room room = intVec.GetRoom(Find.CurrentMap, RegionType.Set_All);
                        if (room != null)
                        {
                            stringBuilder.AppendLine(room.DebugString());
                        }
                        else
                        {
                            stringBuilder.AppendLine("(no room)");
                        }
                    }
                    if (DebugViewSettings.drawRoomGroups)
                    {
                        stringBuilder.AppendLine("---");
                        RoomGroup roomGroup = intVec.GetRoomGroup(Find.CurrentMap);
                        if (roomGroup != null)
                        {
                            stringBuilder.AppendLine(roomGroup.DebugString());
                        }
                        else
                        {
                            stringBuilder.AppendLine("(no room group)");
                        }
                    }
                    if (DebugViewSettings.drawGlow)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("Game glow: " + Find.CurrentMap.glowGrid.GameGlowAt(intVec, false));
                        stringBuilder.AppendLine("Psych glow: " + Find.CurrentMap.glowGrid.PsychGlowAt(intVec));
                        stringBuilder.AppendLine("Visual Glow: " + Find.CurrentMap.glowGrid.VisualGlowAt(intVec));
                        stringBuilder.AppendLine("GlowReport:\n" + ((SectionLayer_LightingOverlay)Find.CurrentMap.mapDrawer.SectionAt(intVec).GetLayer(typeof(SectionLayer_LightingOverlay))).GlowReportAt(intVec));
                        stringBuilder.AppendLine("SkyManager.CurSkyGlow: " + Find.CurrentMap.skyManager.CurSkyGlow);
                    }
                    if (DebugViewSettings.writePathCosts)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("Perceived path cost: " + Find.CurrentMap.pathGrid.PerceivedPathCostAt(intVec));
                        stringBuilder.AppendLine("Real path cost: " + Find.CurrentMap.pathGrid.CalculatedCostAt(intVec, false, IntVec3.Invalid));
                    }
                    if (DebugViewSettings.writeFertility)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("\nFertility: " + Find.CurrentMap.fertilityGrid.FertilityAt(intVec).ToString("##0.00"));
                    }
                    if (DebugViewSettings.writeLinkFlags)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("\nLinkFlags: ");
                        foreach (object current11 in Enum.GetValues(typeof(LinkFlags)))
                        {
                            if ((Find.CurrentMap.linkGrid.LinkFlagsAt(intVec) & (LinkFlags)current11) != LinkFlags.None)
                            {
                                stringBuilder.Append(" " + current11);
                            }
                        }
                    }
                    if (DebugViewSettings.writeSkyManager)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine(Find.CurrentMap.skyManager.DebugString());
                    }
                    if (DebugViewSettings.writeCover)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.Append("Cover: ");
                        Thing thing2 = Find.CurrentMap.coverGrid[intVec];
                        if (thing2 == null)
                        {
                            stringBuilder.AppendLine("null");
                        }
                        else
                        {
                            stringBuilder.AppendLine(thing2.ToString());
                        }
                    }
                    if (DebugViewSettings.drawPower)
                    {
                        stringBuilder.AppendLine("---");
                        foreach (Thing current12 in Find.CurrentMap.thingGrid.ThingsAt(intVec))
                        {
                            ThingWithComps thingWithComps = current12 as ThingWithComps;
                            if (thingWithComps != null && thingWithComps.GetComp <CompPowerTrader>() != null)
                            {
                                stringBuilder.AppendLine(" " + thingWithComps.GetComp <CompPowerTrader>().DebugString);
                            }
                        }
                        PowerNet powerNet = Find.CurrentMap.powerNetGrid.TransmittedPowerNetAt(intVec);
                        if (powerNet != null)
                        {
                            stringBuilder.AppendLine(string.Empty + powerNet.DebugString());
                        }
                        else
                        {
                            stringBuilder.AppendLine("(no PowerNet here)");
                        }
                    }
                    if (DebugViewSettings.drawPreyInfo)
                    {
                        Pawn pawn2 = Find.Selector.SingleSelectedThing as Pawn;
                        if (pawn2 != null)
                        {
                            List <Thing> thingList = intVec.GetThingList(Find.CurrentMap);
                            for (int j = 0; j < thingList.Count; j++)
                            {
                                Pawn pawn3 = thingList[j] as Pawn;
                                if (pawn3 != null)
                                {
                                    stringBuilder.AppendLine("---");
                                    if (FoodUtility.IsAcceptablePreyFor(pawn2, pawn3))
                                    {
                                        stringBuilder.AppendLine("Prey score: " + FoodUtility.GetPreyScoreFor(pawn2, pawn3));
                                    }
                                    else
                                    {
                                        stringBuilder.AppendLine("Prey score: None");
                                    }
                                    break;
                                }
                            }
                        }
                    }
                }
            }
            return(stringBuilder.ToString());
        }
Exemple #11
0
 public override void PostClose()
 {
     base.PostClose();
     UI.UnfocusCurrentControl();
 }
Exemple #12
0
 public static IEnumerable <LocalTargetInfo> TargetsAtMouse(TargetingParameters clickParams, bool thingsOnly = false)
 {
     return(GenUI.TargetsAt(UI.MouseMapPosition(), clickParams, thingsOnly));
 }
Exemple #13
0
        public static void RenderMouseoverBracket()
        {
            Vector3 position = UI.MouseCell().ToVector3ShiftedWithAltitude(AltitudeLayer.MetaOverlays);

            Graphics.DrawMesh(MeshPool.plane10, position, Quaternion.identity, GenUI.MouseoverBracketMaterial, 0);
        }
Exemple #14
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 private static bool ShouldShowBeauty()
 {
     return(Find.PlaySettings.showBeauty && UI.MouseCell().InBounds(Find.CurrentMap) && !UI.MouseCell().Fogged(Find.CurrentMap) && UI.MouseCell().GetRoom(Find.CurrentMap, RegionType.Set_Passable) != null);
 }