Exemple #1
0
        private void InnerWindowOnGUI(int x)
        {
            Rect rect = windowRect.AtZero();

            UnityGUIBugsFixer.OnGUI();
            Find.WindowStack.currentlyDrawnWindow = this;
            if (doWindowBackground)
            {
                Widgets.DrawWindowBackground(rect);
            }
            if (KeyBindingDefOf.Cancel.KeyDownEvent)
            {
                Find.WindowStack.Notify_PressedCancel();
            }
            if (KeyBindingDefOf.Accept.KeyDownEvent)
            {
                Find.WindowStack.Notify_PressedAccept();
            }
            if (Event.current.type == EventType.MouseDown)
            {
                Find.WindowStack.Notify_ClickedInsideWindow(this);
            }
            if (Event.current.type == EventType.KeyDown && !Find.WindowStack.GetsInput(this))
            {
                Event.current.Use();
            }
            if (!optionalTitle.NullOrEmpty())
            {
                GUI.Label(new Rect(Margin, Margin, windowRect.width, 25f), optionalTitle);
            }
            if (doCloseX && Widgets.CloseButtonFor(rect))
            {
                Close();
            }
            if (resizeable && Event.current.type != EventType.Repaint)
            {
                Rect lhs = resizer.DoResizeControl(windowRect);
                if (lhs != windowRect)
                {
                    resizeLater     = true;
                    resizeLaterRect = lhs;
                }
            }
            Rect rect2 = rect.ContractedBy(Margin);

            if (!optionalTitle.NullOrEmpty())
            {
                rect2.yMin += Margin + 25f;
            }
            GUI.BeginGroup(rect2);
            try
            {
                DoWindowContents(rect2.AtZero());
            }
            catch (Exception ex)
            {
                Log.Error("Exception filling window for " + GetType() + ": " + ex);
            }
            GUI.EndGroup();
            if (resizeable && Event.current.type == EventType.Repaint)
            {
                resizer.DoResizeControl(windowRect);
            }
            if (doCloseButton)
            {
                Text.Font = GameFont.Small;
                if (Widgets.ButtonText(new Rect(rect.width / 2f - CloseButSize.x / 2f, rect.height - 55f, CloseButSize.x, CloseButSize.y), "CloseButton".Translate()))
                {
                    Close();
                }
            }
            if (KeyBindingDefOf.Cancel.KeyDownEvent && IsOpen)
            {
                OnCancelKeyPressed();
            }
            if (draggable)
            {
                GUI.DragWindow();
            }
            else if (Event.current.type == EventType.MouseDown)
            {
                Event.current.Use();
            }
            ScreenFader.OverlayOnGUI(rect.size);
            Find.WindowStack.currentlyDrawnWindow = null;
        }
Exemple #2
0
        public virtual void WindowOnGUI()
        {
            if (resizeable)
            {
                if (resizer == null)
                {
                    resizer = new WindowResizer();
                }
                if (resizeLater)
                {
                    resizeLater = false;
                    windowRect  = resizeLaterRect;
                }
            }
            windowRect = windowRect.Rounded();
            Rect winRect = windowRect.AtZero();

            windowRect = GUI.Window(ID, windowRect, delegate
            {
                UnityGUIBugsFixer.OnGUI();
                Find.WindowStack.currentlyDrawnWindow = this;
                if (doWindowBackground)
                {
                    Widgets.DrawWindowBackground(winRect);
                }
                if (KeyBindingDefOf.Cancel.KeyDownEvent)
                {
                    Find.WindowStack.Notify_PressedCancel();
                }
                if (KeyBindingDefOf.Accept.KeyDownEvent)
                {
                    Find.WindowStack.Notify_PressedAccept();
                }
                if (Event.current.type == EventType.MouseDown)
                {
                    Find.WindowStack.Notify_ClickedInsideWindow(this);
                }
                if (Event.current.type == EventType.KeyDown && !Find.WindowStack.GetsInput(this))
                {
                    Event.current.Use();
                }
                if (!optionalTitle.NullOrEmpty())
                {
                    GUI.Label(new Rect(Margin, Margin, windowRect.width, 25f), optionalTitle);
                }
                if (doCloseX && Widgets.CloseButtonFor(winRect))
                {
                    Close();
                }
                if (resizeable && Event.current.type != EventType.Repaint)
                {
                    Rect lhs = resizer.DoResizeControl(windowRect);
                    if (lhs != windowRect)
                    {
                        resizeLater     = true;
                        resizeLaterRect = lhs;
                    }
                }
                Rect rect = winRect.ContractedBy(Margin);
                if (!optionalTitle.NullOrEmpty())
                {
                    rect.yMin += Margin + 25f;
                }
                GUI.BeginGroup(rect);
                try
                {
                    DoWindowContents(rect.AtZero());
                }
                catch (Exception ex)
                {
                    Log.Error("Exception filling window for " + GetType() + ": " + ex);
                }
                GUI.EndGroup();
                if (resizeable && Event.current.type == EventType.Repaint)
                {
                    resizer.DoResizeControl(windowRect);
                }
                if (doCloseButton)
                {
                    Text.Font            = GameFont.Small;
                    float num            = winRect.width / 2f;
                    Vector2 closeButSize = CloseButSize;
                    float x2             = num - closeButSize.x / 2f;
                    float y = winRect.height - 55f;
                    Vector2 closeButSize2 = CloseButSize;
                    float x3 = closeButSize2.x;
                    Vector2 closeButSize3 = CloseButSize;
                    Rect rect2            = new Rect(x2, y, x3, closeButSize3.y);
                    if (Widgets.ButtonText(rect2, "CloseButton".Translate()))
                    {
                        Close();
                    }
                }
                if (KeyBindingDefOf.Cancel.KeyDownEvent && IsOpen)
                {
                    OnCancelKeyPressed();
                }
                if (draggable)
                {
                    GUI.DragWindow();
                }
                else if (Event.current.type == EventType.MouseDown)
                {
                    Event.current.Use();
                }
                ScreenFader.OverlayOnGUI(winRect.size);
                Find.WindowStack.currentlyDrawnWindow = null;
            }, string.Empty, Widgets.EmptyStyle);
        }
Exemple #3
0
        public virtual void WindowOnGUI()
        {
            if (this.resizeable)
            {
                if (this.resizer == null)
                {
                    this.resizer = new WindowResizer();
                }
                if (this.resizeLater)
                {
                    this.resizeLater = false;
                    this.windowRect  = this.resizeLaterRect;
                }
            }
            this.windowRect = this.windowRect.Rounded();
            Rect winRect = this.windowRect.AtZero();

            this.windowRect = GUI.Window(this.ID, this.windowRect, delegate(int x)
            {
                UnityGUIBugsFixer.OnGUI();
                Find.WindowStack.currentlyDrawnWindow = this;
                if (this.doWindowBackground)
                {
                    Widgets.DrawWindowBackground(winRect);
                }
                if (Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.Escape)
                {
                    Find.WindowStack.Notify_PressedEscape();
                }
                if (Event.current.type == EventType.MouseDown)
                {
                    Find.WindowStack.Notify_ClickedInsideWindow(this);
                }
                if (Event.current.type == EventType.KeyDown && !Find.WindowStack.GetsInput(this))
                {
                    Event.current.Use();
                }
                if (!this.optionalTitle.NullOrEmpty())
                {
                    GUI.Label(new Rect(this.Margin, this.Margin, this.windowRect.width, 25f), this.optionalTitle);
                }
                if (this.doCloseX && Widgets.CloseButtonFor(winRect))
                {
                    this.Close(true);
                }
                if (this.resizeable && Event.current.type != EventType.Repaint)
                {
                    Rect lhs = this.resizer.DoResizeControl(this.windowRect);
                    if (lhs != this.windowRect)
                    {
                        this.resizeLater     = true;
                        this.resizeLaterRect = lhs;
                    }
                }
                Rect rect = winRect.ContractedBy(this.Margin);
                if (!this.optionalTitle.NullOrEmpty())
                {
                    rect.yMin += (float)(this.Margin + 25.0);
                }
                GUI.BeginGroup(rect);
                try
                {
                    this.DoWindowContents(rect.AtZero());
                }
                catch (Exception ex)
                {
                    Log.Error("Exception filling window for " + base.GetType().ToString() + ": " + ex);
                }
                GUI.EndGroup();
                if (this.resizeable && Event.current.type == EventType.Repaint)
                {
                    this.resizer.DoResizeControl(this.windowRect);
                }
                if (this.doCloseButton)
                {
                    Text.Font             = GameFont.Small;
                    double num            = winRect.width / 2.0;
                    Vector2 closeButSize  = this.CloseButSize;
                    double x2             = num - closeButSize.x / 2.0;
                    double y              = winRect.height - 55.0;
                    Vector2 closeButSize2 = this.CloseButSize;
                    float x3              = closeButSize2.x;
                    Vector2 closeButSize3 = this.CloseButSize;
                    Rect rect2            = new Rect((float)x2, (float)y, x3, closeButSize3.y);
                    if (Widgets.ButtonText(rect2, "CloseButton".Translate(), true, false, true))
                    {
                        this.Close(true);
                    }
                }
                if (this.closeOnEscapeKey && Event.current.type == EventType.KeyDown && (Event.current.keyCode == KeyCode.Escape || Event.current.keyCode == KeyCode.Return))
                {
                    this.Close(true);
                    Event.current.Use();
                }
                if (this.draggable)
                {
                    GUI.DragWindow();
                }
                else if (Event.current.type == EventType.MouseDown)
                {
                    Event.current.Use();
                }
                ScreenFader.OverlayOnGUI(winRect.size);
                Find.WindowStack.currentlyDrawnWindow = null;
            }, string.Empty, Widgets.EmptyStyle);
        }
Exemple #4
0
        public virtual void WindowOnGUI()
        {
            if (this.resizeable)
            {
                if (this.resizer == null)
                {
                    this.resizer = new WindowResizer();
                }
                if (this.resizeLater)
                {
                    this.resizeLater = false;
                    this.windowRect  = this.resizeLaterRect;
                }
            }
            this.windowRect = this.windowRect.Rounded();
            Rect winRect = this.windowRect.AtZero();

            this.windowRect = GUI.Window(this.ID, this.windowRect, delegate(int x)
            {
                UnityGUIBugsFixer.OnGUI();
                Find.WindowStack.currentlyDrawnWindow = this;
                if (this.doWindowBackground)
                {
                    Widgets.DrawWindowBackground(winRect);
                }
                if (KeyBindingDefOf.Cancel.KeyDownEvent)
                {
                    Find.WindowStack.Notify_PressedCancel();
                }
                if (KeyBindingDefOf.Accept.KeyDownEvent)
                {
                    Find.WindowStack.Notify_PressedAccept();
                }
                if (Event.current.type == EventType.MouseDown)
                {
                    Find.WindowStack.Notify_ClickedInsideWindow(this);
                }
                if (Event.current.type == EventType.KeyDown && !Find.WindowStack.GetsInput(this))
                {
                    Event.current.Use();
                }
                if (!this.optionalTitle.NullOrEmpty())
                {
                    GUI.Label(new Rect(this.Margin, this.Margin, this.windowRect.width, 25f), this.optionalTitle);
                }
                if (this.doCloseX && Widgets.CloseButtonFor(winRect))
                {
                    this.Close(true);
                }
                if (this.resizeable && Event.current.type != EventType.Repaint)
                {
                    Rect lhs = this.resizer.DoResizeControl(this.windowRect);
                    if (lhs != this.windowRect)
                    {
                        this.resizeLater     = true;
                        this.resizeLaterRect = lhs;
                    }
                }
                Rect rect = winRect.ContractedBy(this.Margin);
                if (!this.optionalTitle.NullOrEmpty())
                {
                    rect.yMin += this.Margin + 25f;
                }
                GUI.BeginGroup(rect);
                try
                {
                    this.DoWindowContents(rect.AtZero());
                }
                catch (Exception ex)
                {
                    Log.Error(string.Concat(new object[]
                    {
                        "Exception filling window for ",
                        this.GetType(),
                        ": ",
                        ex
                    }), false);
                }
                GUI.EndGroup();
                if (this.resizeable && Event.current.type == EventType.Repaint)
                {
                    this.resizer.DoResizeControl(this.windowRect);
                }
                if (this.doCloseButton)
                {
                    Text.Font  = GameFont.Small;
                    Rect rect2 = new Rect(winRect.width / 2f - this.CloseButSize.x / 2f, winRect.height - 55f, this.CloseButSize.x, this.CloseButSize.y);
                    if (Widgets.ButtonText(rect2, "CloseButton".Translate(), true, false, true))
                    {
                        this.Close(true);
                    }
                }
                if (KeyBindingDefOf.Cancel.KeyDownEvent && this.IsOpen)
                {
                    this.OnCancelKeyPressed();
                }
                if (this.draggable)
                {
                    GUI.DragWindow();
                }
                else if (Event.current.type == EventType.MouseDown)
                {
                    Event.current.Use();
                }
                ScreenFader.OverlayOnGUI(winRect.size);
                Find.WindowStack.currentlyDrawnWindow = null;
            }, string.Empty, Widgets.EmptyStyle);
        }
Exemple #5
0
 public override void Start()
 {
     Log.ResetMessageCount();
     base.Start();
     try
     {
         this.musicManagerPlay = new MusicManagerPlay();
         FileInfo autostart = (!Root.checkedAutostartSaveFile) ? SaveGameFilesUtility.GetAutostartSaveFile() : null;
         Root.checkedAutostartSaveFile = true;
         if (autostart != null)
         {
             Action action = delegate()
             {
                 SavedGameLoaderNow.LoadGameFromSaveFileNow(Path.GetFileNameWithoutExtension(autostart.Name));
             };
             string textKey          = "LoadingLongEvent";
             bool   doAsynchronously = true;
             if (Root_Play.< > f__mg$cache0 == null)
             {
                 Root_Play.< > f__mg$cache0 = new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame);
             }
             LongEventHandler.QueueLongEvent(action, textKey, doAsynchronously, Root_Play.< > f__mg$cache0);
         }
         else if (Find.GameInitData != null && !Find.GameInitData.gameToLoad.NullOrEmpty())
         {
             Action action2 = delegate()
             {
                 SavedGameLoaderNow.LoadGameFromSaveFileNow(Find.GameInitData.gameToLoad);
             };
             string textKey2          = "LoadingLongEvent";
             bool   doAsynchronously2 = true;
             if (Root_Play.< > f__mg$cache1 == null)
             {
                 Root_Play.< > f__mg$cache1 = new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame);
             }
             LongEventHandler.QueueLongEvent(action2, textKey2, doAsynchronously2, Root_Play.< > f__mg$cache1);
         }
         else
         {
             Action action3 = delegate()
             {
                 if (Current.Game == null)
                 {
                     Root_Play.SetupForQuickTestPlay();
                 }
                 Current.Game.InitNewGame();
             };
             string textKey3          = "GeneratingMap";
             bool   doAsynchronously3 = true;
             if (Root_Play.< > f__mg$cache2 == null)
             {
                 Root_Play.< > f__mg$cache2 = new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileGeneratingMap);
             }
             LongEventHandler.QueueLongEvent(action3, textKey3, doAsynchronously3, Root_Play.< > f__mg$cache2);
         }
         LongEventHandler.QueueLongEvent(delegate()
         {
             ScreenFader.SetColor(Color.black);
             ScreenFader.StartFade(Color.clear, 0.5f);
         }, null, false, null);
     }
     catch (Exception arg)
     {
         Log.Error("Critical error in root Start(): " + arg, false);
     }
 }
Exemple #6
0
 private static void <Start> m__2()
 {
     ScreenFader.SetColor(Color.black);
     ScreenFader.StartFade(Color.clear, 0.5f);
 }