public static IEnumerable <LocalTargetInfo> TargetsAt(Vector3 clickPos, TargetingParameters clickParams, bool thingsOnly = false) { List <Thing> clickableList = GenUI.ThingsUnderMouse(clickPos, 0.8f, clickParams); int i = 0; if (i < clickableList.Count) { yield return((LocalTargetInfo)clickableList[i]); /*Error: Unable to find new state assignment for yield return*/; } if (thingsOnly) { yield break; } IntVec3 cellTarg = UI.MouseCell(); if (!cellTarg.InBounds(Find.VisibleMap)) { yield break; } if (!clickParams.CanTarget(new TargetInfo(cellTarg, Find.VisibleMap, false))) { yield break; } yield return((LocalTargetInfo)cellTarg); /*Error: Unable to find new state assignment for yield return*/; }
public static IEnumerable <LocalTargetInfo> TargetsAt(Vector3 clickPos, TargetingParameters clickParams, bool thingsOnly = false) { List <Thing> clickableList = GenUI.ThingsUnderMouse(clickPos, 0.8f, clickParams); for (int i = 0; i < clickableList.Count; i++) { yield return(clickableList[i]); } if (!thingsOnly) { IntVec3 cellTarg = UI.MouseCell(); if (cellTarg.InBounds(Find.VisibleMap) && clickParams.CanTarget(new TargetInfo(cellTarg, Find.VisibleMap, false))) { yield return(cellTarg); } } }