private static void OnItemCreated(CreateItemResult_t result, bool IOFailure)
        {
            if (IOFailure || result.m_eResult != EResult.k_EResultOK)
            {
                Workshop.uploadingHook = null;
                Dialog_WorkshopOperationInProgress.CloseAll();
                Log.Error("Workshop: OnItemCreated failure. Result: " + result.m_eResult.GetLabel());
                Find.WindowStack.Add(new Dialog_MessageBox("WorkshopSubmissionFailed".Translate(GenText.SplitCamelCase(result.m_eResult.GetLabel())), null, null, null, null, null, false));
            }
            else
            {
                Workshop.uploadingHook.PublishedFileId = result.m_nPublishedFileId;
                if (Prefs.LogVerbose)
                {
                    Log.Message("Workshop: Item created. PublishedFileId: " + Workshop.uploadingHook.PublishedFileId);
                }
                Workshop.curUpdateHandle = SteamUGC.StartItemUpdate(SteamUtils.GetAppID(), Workshop.uploadingHook.PublishedFileId);
                Workshop.SetWorkshopItemDataFrom(Workshop.curUpdateHandle, Workshop.uploadingHook, true);
                Workshop.curStage = WorkshopInteractStage.SubmittingItem;
                if (Prefs.LogVerbose)
                {
                    Log.Message("Workshop: Submitting item.");
                }
                SteamAPICall_t hAPICall = SteamUGC.SubmitItemUpdate(Workshop.curUpdateHandle, "[Auto-generated text]: Initial upload.");
                Workshop.submitResult = CallResult <SubmitItemUpdateResult_t> .Create(Workshop.OnItemSubmitted);

                Workshop.submitResult.Set(hAPICall, null);
                Workshop.createResult = null;
            }
        }
        internal static void Upload(WorkshopUploadable item)
        {
            if (Workshop.curStage != WorkshopInteractStage.None)
            {
                Messages.Message("UploadAlreadyInProgress".Translate(), MessageTypeDefOf.RejectInput, false);
            }
            else
            {
                Workshop.uploadingHook = item.GetWorkshopItemHook();
                if (Workshop.uploadingHook.PublishedFileId != PublishedFileId_t.Invalid)
                {
                    if (Prefs.LogVerbose)
                    {
                        Log.Message(string.Concat(new object[]
                        {
                            "Workshop: Starting item update for mod '",
                            Workshop.uploadingHook.Name,
                            "' with PublishedFileId ",
                            Workshop.uploadingHook.PublishedFileId
                        }), false);
                    }
                    Workshop.curStage        = WorkshopInteractStage.SubmittingItem;
                    Workshop.curUpdateHandle = SteamUGC.StartItemUpdate(SteamUtils.GetAppID(), Workshop.uploadingHook.PublishedFileId);
                    Workshop.SetWorkshopItemDataFrom(Workshop.curUpdateHandle, Workshop.uploadingHook, false);
                    SteamAPICall_t hAPICall = SteamUGC.SubmitItemUpdate(Workshop.curUpdateHandle, "[Auto-generated text]: Update on " + DateTime.Now.ToString() + ".");
                    if (Workshop.< > f__mg$cache3 == null)
                    {
                        Workshop.< > f__mg$cache3 = new CallResult <SubmitItemUpdateResult_t> .APIDispatchDelegate(Workshop.OnItemSubmitted);
                    }
                    Workshop.submitResult = CallResult <SubmitItemUpdateResult_t> .Create(Workshop.< > f__mg$cache3);

                    Workshop.submitResult.Set(hAPICall, null);
                }
                else
                {
                    if (Prefs.LogVerbose)
                    {
                        Log.Message("Workshop: Starting item creation for mod '" + Workshop.uploadingHook.Name + "'.", false);
                    }
                    Workshop.curStage = WorkshopInteractStage.CreatingItem;
                    SteamAPICall_t hAPICall2 = SteamUGC.CreateItem(SteamUtils.GetAppID(), EWorkshopFileType.k_EWorkshopFileTypeFirst);
                    if (Workshop.< > f__mg$cache4 == null)
                    {
                        Workshop.< > f__mg$cache4 = new CallResult <CreateItemResult_t> .APIDispatchDelegate(Workshop.OnItemCreated);
                    }
                    Workshop.createResult = CallResult <CreateItemResult_t> .Create(Workshop.< > f__mg$cache4);

                    Workshop.createResult.Set(hAPICall2, null);
                }
                Find.WindowStack.Add(new Dialog_WorkshopOperationInProgress());
            }
        }