public IVertex AddVertex(object id) { var vertex = new PartitionVertex(BaseGraph.AddVertex(id), this); vertex.SetPartition(_writePartition); return(vertex); }
private bool HasNext() { if (null != _nextVertex) { return(true); } while (_itty.MoveNext()) { var vertex = _itty.Current; if (_partitionVertexIterable._graph.IsInPartition(vertex)) { _nextVertex = new PartitionVertex(vertex, _partitionVertexIterable._graph); return(true); } } return(false); }
public IEnumerator <IVertex> GetEnumerator() { while (HasNext()) { if (null != _nextVertex) { var temp = _nextVertex; _nextVertex = null; yield return(temp); } else { while (_itty.MoveNext()) { var vertex = _itty.Current; if (_partitionVertexIterable._graph.IsInPartition(vertex)) { yield return(new PartitionVertex(vertex, _partitionVertexIterable._graph)); } } } } }