/// <summary>
        /// Initialize a new instance of the ViewLayoutRibbonGalleryItems class.
        /// </summary>
        /// <param name="palette">Reference to palette for display values.</param>
        /// <param name="gallery">Reference to owning gallery.</param>
        /// <param name="needPaint">Delegate for requesting paints.</param>
        /// <param name="buttonUp">Reference to the up button.</param>
        /// <param name="buttonDown">Reference to the down button.</param>
        /// <param name="buttonContext">Reference to the context button.</param>
        public ViewLayoutRibbonGalleryItems(IPalette palette,
                                            KryptonGallery gallery,
                                            NeedPaintHandler needPaint,
                                            ViewDrawRibbonGalleryButton buttonUp,
                                            ViewDrawRibbonGalleryButton buttonDown,
                                            ViewDrawRibbonGalleryButton buttonContext)
        {
            Debug.Assert(palette != null);
            Debug.Assert(gallery != null);
            Debug.Assert(needPaint != null);
            Debug.Assert(buttonUp != null);
            Debug.Assert(buttonDown != null);
            Debug.Assert(buttonContext != null);

            _gallery        = gallery;
            _needPaint      = needPaint;
            _buttonUp       = buttonUp;
            _buttonDown     = buttonDown;
            _buttonContext  = buttonContext;
            _bringIntoView  = -1;
            _scrollIntoView = true;

            // Need to know when any button is clicked
            _buttonUp.Click      += new MouseEventHandler(OnButtonUp);
            _buttonDown.Click    += new MouseEventHandler(OnButtonDown);
            _buttonContext.Click += new MouseEventHandler(OnButtonContext);

            // Create triple that can be used by the draw button
            _style  = ButtonStyle.LowProfile;
            _triple = new PaletteTripleToPalette(palette,
                                                 PaletteBackStyle.ButtonLowProfile,
                                                 PaletteBorderStyle.ButtonLowProfile,
                                                 PaletteContentStyle.ButtonLowProfile);

            // Setup timer to use for scrolling lines
            _scrollTimer          = new Timer();
            _scrollTimer.Interval = 40;
            _scrollTimer.Tick    += new EventHandler(OnScrollTick);
        }