public Manager(Game mGame, int mSizeX, int mSizeY, int mSizeZ)
 {
     Game = mGame;
     SizeX = mSizeX;
     SizeY = mSizeY;
     SizeZ = mSizeZ;
     Entities = new Entity[SizeX,SizeY,SizeZ];
 }
Exemple #2
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        public static void Initialize(Game mCurrentGame)
        {
            CurrentGame = mCurrentGame;
            CurrentGamemode = CurrentGame.Gamemode;

            InitializeVariables();

            Run();
        }
 public static void MenuDebug()
 {
     while (true)
     {
         Console.WriteLine("Insert gamemode name");
         Game = new Game(CompileGamemode(Console.ReadLine()));
         SFML.Initialize(Game);
     }
 }
        public static void Main(string[] args)
        {
            Initialize();

            if (args.GetLength(0) == 0)
            {
                MenuDebug();
            }
            else
            {
                Game = new Game(CompileGamemode(args[0]));
                SFML.Initialize(Game);
            }
        }