internal void ComponentRemoved(Entity mEntity, Component mComponent) { var componentType = mComponent.GetType(); _components[componentType].Remove(mComponent); _componentEntities[componentType].Remove(mEntity); }
internal void ComponentAdded(Entity mEntity, Component mComponent) { var componentType = mComponent.GetType(); if (!_components.ContainsKey(componentType)) { _components.Add(componentType, new HashSet<Component>()); _componentEntities.Add(componentType, new HashSet<Entity>()); } _components[componentType].Add(mComponent); _componentEntities[componentType].Add(mEntity); }