/// <summary> /// Remove UI script from registered players. /// </summary> /// <param name="player"></param> public void DeregisterPlayerUI(VPlayerUI player) { if (!m_registeredPlayerUIs.Contains(player)) { return; } m_registeredPlayerUIs.Remove(player); }
/// <summary> /// Add UI script to registered players. /// </summary> /// <param name="player"></param> public void RegisterPlayerUI(VPlayerUI player) { if (m_registeredPlayerUIs.Contains(player)) { return; } m_registeredPlayerUIs.Add(player); UpdatePlayerUI(); }