public string Save() { //Returns a string to be used in savefiles string[] content = new string[] { "" + frameCount, "" + V_Animation.Save_Vector3(pos), "" + size, "" + (int)rot, trigger, uvType.Save(), "" + scaleX, "" + scaleY, "" + sortingOrder, "" + V_Animation.Save_Vector2(pivot), "" + V_Animation.Save_Vector3(v00offset), "" + V_Animation.Save_Vector3(v01offset), "" + V_Animation.Save_Vector3(v10offset), "" + V_Animation.Save_Vector3(v11offset), }; return(string.Join("#SKELETONFRAME#", content)); }
public static string Save_Static(UVType single) { return(single.Save()); }