void StartShaderEditor_Click(object sender, EventArgs e) { if (renderer == null) { return; } ShaderEditorForm f = new ShaderEditorForm(File.ReadAllText("vteffect.fx"), renderer); f.Show(); }
void StartShaderEditor_Click(object sender, EventArgs e) { if (renderer == null) return; ShaderEditorForm f = new ShaderEditorForm(File.ReadAllText("vteffect.fx"), renderer); f.Show(); }