/// <summary>
        /// Toggles the LSB of this GF2Polynomial, increasing the value by 'one' and returns the result in a new GF2Polynomial
        /// </summary>
        /// 
        /// <returns>Returns <c>this + 1</c></returns>
        public GF2Polynomial Increase()
        {
            GF2Polynomial result = new GF2Polynomial(this);
            result.IncreaseThis();

            return result;
        }