/// <summary> /// Toggles the LSB of this GF2Polynomial, increasing the value by 'one' and returns the result in a new GF2Polynomial /// </summary> /// /// <returns>Returns <c>this + 1</c></returns> public GF2Polynomial Increase() { GF2Polynomial result = new GF2Polynomial(this); result.IncreaseThis(); return result; }