void CheckNavigationButtons() { QuestionPanelUI panelUI = questionPanels[currentQuestionIdx]; bool nextAvailible = panelUI.CheckMandatory(); bool nextWasInteractive = nextButton.GetComponent <Button>().interactable; nextButton.GetComponent <Button>().interactable = nextAvailible; backButton.GetComponent <Button>().interactable = true; // next button if (currentQuestionIdx < questionPanels.Count - 1) { nextButton.GetComponent <Button>().interactable = nextAvailible; if (nextAvailible && !nextWasInteractive) { Hashtable ht = new Hashtable(); //ht.Add(iT.ScaleBy.looptype,iTween.LoopType.pingPong); ht.Add(iT.ShakeScale.time, 2); iTween.PunchScale(nextButton.gameObject, Vector3.one * 0.25f, 1); } } else { nextButton.GetComponent <Button>().interactable = false; } //back button if (currentQuestionIdx > 0) { backButton.GetComponent <Button>().interactable = true; } else { backButton.GetComponent <Button>().interactable = false; } }
void GenerateQuestionnaireUI(Questionnaire questionnaire, UISkinData skin) { // TODO: Clear UI if (studySettings.questionnaireHeaderAs1stQuestion) { TextViewQuestion textViewQuestion = new TextViewQuestion() { id = "title", title = questionnaire.title, text = questionnaire.instructions }; var questions = questionnaire.questions.ToList(); questions.Insert(0, textViewQuestion); questionnaire.questions = questions.ToArray(); } foreach (Question question in questionnaire.questions) { QuestionPanelUI panelUI = GeneratePanelForQuestionType(question.questiontype); if (panelUI != null) { panelUI.SetQuestion(question, questionnairePanel.OnQuestionAnswered, skin); panelUI.SetQuestionIDVisibility(studySettings.showQuestionId); questionnairePanel.questionPanels.Add(panelUI); panelUI.HidePanel(); } } questionnairePanel.Init(); //Canvas.ForceUpdateCanvases(); //questionnairePanelUI.contentScrollbarVertical.value = 1; //Canvas.ForceUpdateCanvases(); }